Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

mntal's team

9

73 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-05-27

South America 5V5 Queue

Winner · Pereishon's team

13

82 kills · 5 players

Top fragger

Pereishon

27 kills

Top impact

Pereishon

123 ADR

Util damage

Londask

240 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mntal's team

7 · 2

mntal

L23

24/17/3 · 1911 dmg

ADR

87

HS%

62

K/D

1.41

Entry 5/0Multi 3Util 41Pistol 3
K/D +88%ADR +35%

Grizu

L61

16/16/6 · 1875 dmg

ADR

85

HS%

56

K/D

1.00

Multi 2Util 101Pistol 1

Londask

L52

15/16/7 · 2045 dmg

ADR

93

HS%

47

K/D

0.94

Entry 3/0Util 240AWP 2Pistol 2

zEyko

L21

11/19/5 · 1428 dmg

ADR

65

HS%

55

K/D

0.58

Entry 1/0Pistol 2

LopxzMvP

2

7/14/6 · 1236 dmg

ADR

56

HS%

29

K/D

0.50

Util 69Pistol 2

Pereishon's team

5 · 8

Pereishon

L75

27/15/6 · 2699 dmg

ADR

123

HS%

33

K/D

1.80

Entry 4/0Multi 3Util 60AWP 14Pistol 5

kytz

L62

20/13/8 · 1635 dmg

ADR

74

HS%

20

K/D

1.54

Entry 1/0Multi 1Util 122AWP 1Pistol 2

Kintook

L21

15/15/6 · 1589 dmg

ADR

72

HS%

60

K/D

1.00

Entry 6/0Util 142Pistol 3

im_block323

L52

11/15/5 · 1480 dmg

ADR

67

HS%

45

K/D

0.73

Entry 1/0Util 214Pistol 2
K/D -9%HS % +18%

SamuraiTDT

L43

9/15/8 · 1506 dmg

ADR

69

HS%

33

K/D

0.60

Entry 1/0Util 64AWP 3Pistol 1

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.