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PIZZA_TIME's team

6

62 kills · 5 players

de_anubis · 33 min

19 rounds · 2026-05-14

Europe 5v5 Queue

Winner · 5hend1's team

13

76 kills · 5 players

Top fragger

xSali

26 kills

Top impact

xSali

130 ADR

Util damage

JodlaV2

145 HP

Weak spots this match

vs lifetime baseline
  • CTRAXA_NET

    ADR 65 (avg 84)

    -23%
  • CTRAXA_NET

    K/D 0.93 (avg 1.17)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PIZZA_TIME's team

2 · 4

PIZZA_TIME

L91

13/17/7 · 1543 dmg

ADR

81

HS%

46

K/D

0.76

Entry 5/0Util 15AWP 2Pistol 1

CTRAXA_NET

L82

13/14/5 · 1235 dmg

ADR

65

HS%

38

K/D

0.93

Entry 1/0Util 28Pistol 3
ADR -23%K/D -21%

artiq

L10

13/16/7 · 1581 dmg

ADR

83

HS%

54

K/D

0.81

Entry 1/0Util 28Pistol 3

Zibert812

L71

12/15/2 · 1151 dmg

ADR

61

HS%

75

K/D

0.80

Entry 2/0Util 31AWP 1Pistol 1

flashtik

L92

11/15/4 · 1330 dmg

ADR

70

HS%

45

K/D

0.73

Multi 1Util 13Pistol 1

5hend1's team

10 · 3

xSali

L85

26/11/2 · 2462 dmg

ADR

130

HS%

46

K/D

2.36

Entry 4/0Multi 3Util 41AWP 8Pistol 6

JodlaV2

L102

16/15/9 · 1858 dmg

ADR

98

HS%

62

K/D

1.07

Entry 4/0Multi 2Util 145Pistol 1

5hend1

L81

15/11/5 · 1512 dmg

ADR

80

HS%

60

K/D

1.36

Util 87Pistol 2

Ml0dy_Pago

L93

10/14/3 · 1224 dmg

ADR

64

HS%

20

K/D

0.71

Entry 1/0Util 53

HeavyDomin

L92

9/12/5 · 1079 dmg

ADR

57

HS%

33

K/D

0.75

Entry 1/0Pistol 1

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.