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BelguErk's team

10

83 kills · 5 players

de_dust2 · 34 min

23 rounds · 2026-05-10

SEA 5V5 Queue

Winner · -m1st's team

13

87 kills · 5 players

Top fragger

shanksxie

25 kills

Top impact

shanksxie

106 ADR

Util damage

KRNX-_-

202 HP

Weak spots this match

vs lifetime baseline
  • KRNX-_-

    K/D 0.75 (avg 1.03)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BelguErk's team

5 · 5

morkung-

L102

20/18/3 · 2097 dmg

ADR

91

HS%

75

K/D

1.11

Entry 1/0Multi 1Util 51Pistol 3

BelguErk

L102

18/16/6 · 1953 dmg

ADR

85

HS%

78

K/D

1.12

Entry 4/0Multi 1Util 118Pistol 1

Sana-chan

L93

18/17/3 · 1660 dmg

ADR

72

HS%

33

K/D

1.06

Entry 2/0Multi 1Util 35AWP 3Pistol 2

Jack2K_10

L102

15/20/8 · 1831 dmg

ADR

80

HS%

60

K/D

0.75

Entry 3/0Multi 1Util 27Pistol 3

Gn0-

L101

12/16/5 · 1375 dmg

ADR

60

HS%

42

K/D

0.75

Entry 2/0Util 28AWP 5Pistol 4

-m1st's team

7 · 6

shanksxie

L104

25/16/5 · 2445 dmg

ADR

106

HS%

36

K/D

1.56

Entry 4/0Multi 2Util 95AWP 3Pistol 4

-Shy-

L103

18/18/7 · 1885 dmg

ADR

82

HS%

78

K/D

1.00

Entry 2/0Util 131Pistol 5

-m1st

L101

17/15/4 · 1886 dmg

ADR

82

HS%

53

K/D

1.13

Entry 1/0Util 177AWP 4Pistol 5

ZaFlash

L102

15/18/4 · 1398 dmg

ADR

61

HS%

47

K/D

0.83

Entry 3/0Multi 1Pistol 1

KRNX-_-

L93

12/16/8 · 1620 dmg

ADR

70

HS%

50

K/D

0.75

Entry 1/0Multi 1Util 202AWP 1
K/D -27%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.