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Winner · Strailhinggg's team

13

64 kills · 5 players

de_nuke · 21 min

13 rounds · 2026-05-27

Europe 5v5 Queue

CIove's team

0

30 kills · 5 players

Top fragger

LonLynX

21 kills

Top impact

LonLynX

134 ADR

Util damage

_mumu

120 HP

Weak spots this match

vs lifetime baseline
  • Clars4

    K/D 0.23 (avg 1.10)

    -79%
  • Krueny

    K/D 0.46 (avg 1.43)

    -68%
  • Clars4

    ADR 31 (avg 78)

    -61%
  • Krueny

    HS % 33% (avg 46%)

    -28%
  • Clars4

    HS % 33% (avg 45%)

    -27%
  • Krueny

    ADR 71 (avg 95)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Strailhinggg's team

12 · 1

LonLynX

5

21/4/1 · 1742 dmg

ADR

134

HS%

57

K/D

5.25

Multi 2Util 46Pistol 1

Strailhinggg

L72

14/6/5 · 1297 dmg

ADR

100

HS%

43

K/D

2.33

Entry 3/0Multi 1Util 32Pistol 2

teteclab

L72

11/9/3 · 1018 dmg

ADR

78

HS%

55

K/D

1.22

Entry 1/0Util 24Pistol 3

_mumu

L104

10/4/7 · 1274 dmg

ADR

98

HS%

50

K/D

2.50

Multi 1Util 120AWP 3Pistol 2

ADIXXXXADi

L9

8/9/5 · 995 dmg

ADR

77

HS%

62

K/D

0.89

Entry 2/0Pistol 1

CIove's team

0 · 0

erk_3

L9

13/13/0 · 1644 dmg

ADR

127

HS%

38

K/D

1.00

Entry 3/0AWP 4Pistol 5

Krueny

L10

6/13/3 · 928 dmg

ADR

71

HS%

33

K/D

0.46

Entry 1/0Pistol 3
K/D -68%HS % -28%

CIove

L9

4/13/2 · 734 dmg

ADR

57

HS%

25

K/D

0.31

Entry 1/0Util 15

N1dStreX

L7

4/13/3 · 688 dmg

ADR

53

HS%

0

K/D

0.31

Entry 1/0Util 102Pistol 1

Clars4

3/13/1 · 396 dmg

ADR

31

HS%

33

K/D

0.23

Entry 1/0Util 69Pistol 2
K/D -79%ADR -61%

Half-by-half

First half

12 · 0

Second half

1 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.