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Winner · Chenglolz's team

13

82 kills · 5 players

de_mirage · 46 min

24 rounds · 2026-03-10

SEA 5V5 Queue

Viut7r's team

11

90 kills · 5 players

Top fragger

laobe

24 kills

Top impact

laobe

110 ADR

Util damage

AWPology-

211 HP

Weak spots this match

vs lifetime baseline
  • IHSIUMOO

    K/D 0.75 (avg 1.03)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Chenglolz's team

8 · 5

AWPology-

L63

19/16/5 · 1994 dmg

ADR

83

HS%

53

K/D

1.19

Multi 2Util 211AWP 7Pistol 2
HS % +36%

TzungMAO

L32

18/20/2 · 1935 dmg

ADR

81

HS%

56

K/D

0.90

Entry 1/0Multi 1Util 59

DankE_666

L4

17/20/5 · 1705 dmg

ADR

71

HS%

41

K/D

0.85

Entry 3/0Multi 1Util 81AWP 3Pistol 6

IHSIUMOO

L45

15/20/3 · 1751 dmg

ADR

73

HS%

60

K/D

0.75

Entry 1/0Multi 2AWP 1Pistol 2
K/D -27%HS % +54%

Chenglolz

L73

13/17/8 · 1681 dmg

ADR

70

HS%

23

K/D

0.76

Entry 3/0Multi 1Util 27AWP 5

Viut7r's team

4 · 7

laobe

L55

24/18/8 · 2627 dmg

ADR

110

HS%

46

K/D

1.33

Entry 4/0Multi 2Util 28Pistol 5

general4444

L62

21/16/2 · 2164 dmg

ADR

90

HS%

48

K/D

1.31

Entry 3/0Multi 1Util 92AWP 3Pistol 2

Zeroth1711

L53

18/16/4 · 2114 dmg

ADR

88

HS%

44

K/D

1.12

Entry 4/0Multi 1Util 19AWP 4Pistol 2

Viut7r

L31

17/16/7 · 1822 dmg

ADR

76

HS%

24

K/D

1.06

Entry 3/0Util 141Pistol 2

Escano0714

L4

10/17/6 · 1203 dmg

ADR

50

HS%

80

K/D

0.59

Entry 2/0Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.