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Winner · BOBSTRONDA1's team

13

78 kills · 5 players

de_mirage · 30 min

21 rounds · 2026-06-06

South America 5V5 Queue

Vina1_'s team

8

66 kills · 5 players

Top fragger

x____x

25 kills

Top impact

x____x

101 ADR

Util damage

BOBSTRONDA1

255 HP

Weak spots this match

vs lifetime baseline
  • x____x

    HS % 36% (avg 46%)

    -22%
  • GregoryyH

    K/D 0.88 (avg 1.06)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BOBSTRONDA1's team

6 · 7

x____x

L65

25/11/2 · 2114 dmg

ADR

101

HS%

36

K/D

2.27

Entry 5/0Multi 3Util 190AWP 2Pistol 4
HS % -22%K/D +101%ADR +27%

GBL--

L73

17/14/10 · 1963 dmg

ADR

94

HS%

12

K/D

1.21

Entry 4/0Multi 2Util 85AWP 3

BOBSTRONDA1

L72

14/15/9 · 1891 dmg

ADR

90

HS%

57

K/D

0.93

Multi 1Util 255AWP 1Pistol 1

GregoryyH

L61

14/16/4 · 1498 dmg

ADR

71

HS%

64

K/D

0.88

Entry 1/0Multi 1Util 103Pistol 1
K/D -17%HS % +33%

jurcovich

2

8/12/6 · 1026 dmg

ADR

49

HS%

38

K/D

0.67

Entry 1/0Util 153Pistol 1

Vina1_'s team

6 · 2

Vina1_

L72

17/15/1 · 1907 dmg

ADR

91

HS%

53

K/D

1.13

Entry 4/0Multi 1Util 20Pistol 4
HS % +36%ADR +15%

Manentte

L83

15/17/2 · 1315 dmg

ADR

63

HS%

33

K/D

0.88

Entry 2/0Multi 1AWP 7Pistol 6

alemao2k

14/15/5 · 1677 dmg

ADR

80

HS%

50

K/D

0.93

Entry 2/0Util 56Pistol 2

Matheuushr

L52

13/15/5 · 1721 dmg

ADR

82

HS%

31

K/D

0.87

Entry 2/0Multi 1Util 79AWP 1Pistol 2

switchNvp

1

7/16/7 · 1112 dmg

ADR

53

HS%

57

K/D

0.44

Util 5

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.