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1TH4PPENS's team

0

53 kills · 5 players

de_ancient · 29 min

1 rounds · 2024-10-19

COMPETITIVE 5v5

Winner · B0ISYA's team

1

73 kills · 5 players

Top fragger

anberk1ng

17 kills

Top impact

anberk1ng

105 ADR

Util damage

B0ISYA

216 HP

Weak spots this match

vs lifetime baseline
  • n1ckeiy44

    K/D 0.69 (avg 1.12)

    -38%
  • n1ckeiy44

    HS % 36% (avg 54%)

    -33%
  • 734-734

    K/D 0.93 (avg 1.15)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1TH4PPENS's team

4 · 1

menddel

L102

14/13/5 · 1534 dmg

ADR

85

HS%

71

K/D

1.08

Multi 2Util 103Pistol 4

734-734

L102

14/15/2 · 1438 dmg

ADR

80

HS%

57

K/D

0.93

Entry 2/0Multi 2Pistol 2
K/D -19%HS % +12%

n1ckeiy44

L101

11/16/1 · 1328 dmg

ADR

74

HS%

36

K/D

0.69

Entry 1/0Multi 1Util 31Pistol 2
K/D -38%HS % -33%

1TH4PPENS

L10

9/14/3 · 1063 dmg

ADR

59

HS%

33

K/D

0.64

Entry 2/0Util 32Pistol 1

rckNN

L10

5/15/1 · 744 dmg

ADR

41

HS%

40

K/D

0.33

Util 51

B0ISYA's team

8 · 5

anberk1ng

L105

17/11/6 · 1882 dmg

ADR

105

HS%

65

K/D

1.55

Entry 2/0Multi 1Util 126AWP 3Pistol 3

renyacs

L103

16/10/1 · 1572 dmg

ADR

87

HS%

56

K/D

1.60

Entry 2/0Util 22AWP 2Pistol 2
K/D +50%

Kragh

L10

15/10/7 · 1636 dmg

ADR

91

HS%

53

K/D

1.50

Entry 2/0Util 83Pistol 3
K/D +36%ADR +16%

Scr0b

L103

14/11/4 · 1326 dmg

ADR

74

HS%

50

K/D

1.27

Entry 5/0Util 43AWP 4Pistol 2

B0ISYA

L102

11/11/5 · 1350 dmg

ADR

75

HS%

18

K/D

1.00

Entry 2/0Multi 1Util 216Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.