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Winner · killuautism's team

13

89 kills · 5 players

de_ancient · 42 min

24 rounds · 2026-06-07

Europe 5v5 Queue

Xtinct69's team

11

87 kills · 5 players

Top fragger

killuautism

24 kills

Top impact

FNL-

114 ADR

Util damage

aimu_

316 HP

Weak spots this match

vs lifetime baseline
  • IKabanGOD

    K/D 0.58 (avg 1.25)

    -54%
  • IKabanGOD

    ADR 53 (avg 83)

    -36%
  • IKabanGOD

    HS % 36% (avg 45%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

killuautism's team

6 · 7

killuautism

L103

24/17/11 · 2535 dmg

ADR

106

HS%

67

K/D

1.41

Entry 3/0Multi 3Util 99Pistol 4

-HUMR-

L103

24/18/4 · 2414 dmg

ADR

101

HS%

33

K/D

1.33

Entry 8/0Multi 2Util 106Pistol 4

aimu_

L103

15/16/10 · 2005 dmg

ADR

84

HS%

40

K/D

0.94

Multi 1Util 316

vee---

L103

15/19/6 · 1513 dmg

ADR

63

HS%

47

K/D

0.79

Entry 1/0Multi 1Util 83Pistol 2

IKabanGOD

L101

11/19/5 · 1278 dmg

ADR

53

HS%

36

K/D

0.58

Entry 3/0Multi 1Util 164Pistol 1
K/D -54%ADR -36%

Xtinct69's team

6 · 5

FNL-

L104

24/19/4 · 2726 dmg

ADR

114

HS%

42

K/D

1.26

Entry 5/0Multi 1Util 75AWP 3Pistol 7

faaazed

L102

19/16/6 · 1908 dmg

ADR

80

HS%

53

K/D

1.19

Entry 1/0Util 130Pistol 5

Xtinct69

L102

18/18/6 · 1956 dmg

ADR

82

HS%

39

K/D

1.00

Entry 2/0Multi 1Util 101AWP 5Pistol 2

Trait0r

L101

17/17/6 · 1647 dmg

ADR

69

HS%

47

K/D

1.00

Entry 1/0Util 87Pistol 5

Sybolic

L102

9/19/11 · 1590 dmg

ADR

66

HS%

33

K/D

0.47

Multi 1Util 222Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.