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ERNEST666-'s team

6

68 kills · 5 players

de_dust2 · 30 min

19 rounds · 2026-06-17

Europe 5v5 Queue

Winner · den4i's team

13

79 kills · 5 players

Top fragger

senyahe

21 kills

Top impact

senyahe

109 ADR

Util damage

scissorhand9

322 HP

Weak spots this match

vs lifetime baseline
  • scissorhand9

    K/D 0.86 (avg 1.28)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ERNEST666-'s team

5 · 1

_SP0RTIK

L102

17/16/1 · 1473 dmg

ADR

78

HS%

18

K/D

1.06

Entry 2/0Multi 1AWP 5Pistol 1

zxcpydel666

L102

17/17/7 · 1916 dmg

ADR

101

HS%

59

K/D

1.00

Entry 1/0Multi 1AWP 5Pistol 2

P0t0k1zAnu54

L10

13/16/4 · 1370 dmg

ADR

72

HS%

85

K/D

0.81

Entry 1/0Util 15Pistol 7

ERNEST666-

L102

13/16/6 · 1590 dmg

ADR

84

HS%

92

K/D

0.81

Util 79AWP 1Pistol 3

Moontheright

L10

8/16/4 · 909 dmg

ADR

48

HS%

50

K/D

0.50

Entry 3/0Util 71AWP 1Pistol 2

den4i's team

7 · 6

senyahe

L105

21/11/5 · 2074 dmg

ADR

109

HS%

52

K/D

1.91

Entry 4/0Multi 2Util 78AWP 3Pistol 4

1vsworId

L103

19/14/6 · 1917 dmg

ADR

101

HS%

84

K/D

1.36

Entry 3/0Multi 2Pistol 6

XPUCTOC666

L101

15/14/6 · 1537 dmg

ADR

81

HS%

60

K/D

1.07

Entry 1/0Util 67AWP 2Pistol 5

den4i

L101

12/15/5 · 1212 dmg

ADR

64

HS%

42

K/D

0.80

Entry 1/0Pistol 1

scissorhand9

L93

12/14/8 · 1564 dmg

ADR

82

HS%

58

K/D

0.86

Entry 3/0Multi 1Util 322Pistol 2
K/D -33%HS % +41%

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.