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Winner · chanel00-'s team

13

90 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-05-09

Europe 5v5 Queue

Mah0neyh's team

10

79 kills · 5 players

Top fragger

hattory-

30 kills

Top impact

hattory-

121 ADR

Util damage

hattory-

131 HP

Weak spots this match

vs lifetime baseline
  • MOJ1

    K/D 0.68 (avg 1.14)

    -40%
  • MOJ1

    ADR 58 (avg 83)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chanel00-'s team

8 · 5

hattory-

L85

30/13/0 · 2776 dmg

ADR

121

HS%

47

K/D

2.31

Entry 5/0Multi 3Util 131AWP 6Pistol 7

empty2k

L81

16/14/8 · 2075 dmg

ADR

90

HS%

62

K/D

1.14

Entry 3/0Util 79Pistol 3
K/D -12%HS % +32%

ghass

L82

16/17/3 · 1636 dmg

ADR

71

HS%

31

K/D

0.94

Entry 1/0Multi 1

chanel00-

L93

15/17/6 · 1725 dmg

ADR

75

HS%

53

K/D

0.88

Entry 2/0Util 69AWP 1Pistol 3

MOJ1

L82

13/19/4 · 1340 dmg

ADR

58

HS%

54

K/D

0.68

Entry 2/0Util 128AWP 4Pistol 1
K/D -40%ADR -29%

Mah0neyh's team

4 · 6

sSaver

L82

22/20/7 · 2694 dmg

ADR

117

HS%

50

K/D

1.10

Entry 2/0Multi 2Util 71AWP 1Pistol 2

Cr1t1k4

L81

19/17/5 · 1876 dmg

ADR

82

HS%

63

K/D

1.12

Entry 2/0Multi 1Util 72AWP 1Pistol 3

FuurKan

3

14/18/4 · 1618 dmg

ADR

70

HS%

64

K/D

0.78

Entry 5/0Multi 1Util 45Pistol 4

vinumer-

L83

13/16/7 · 1501 dmg

ADR

65

HS%

46

K/D

0.81

Util 47Pistol 3

Mah0neyh

L71

11/20/3 · 1177 dmg

ADR

51

HS%

18

K/D

0.55

Entry 1/0Multi 1AWP 4

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.