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Winner · 1tmk's team

13

75 kills · 5 players

de_overpass · 34 min

19 rounds · 2026-05-18

Europe 5v5 Queue

-JIGSAWW's team

6

68 kills · 5 players

Top fragger

1tmk

19 kills

Top impact

-Bonders

98 ADR

Util damage

2jzengine

156 HP

Weak spots this match

vs lifetime baseline
  • 2jzengine

    K/D 0.82 (avg 1.11)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1tmk's team

10 · 3

1tmk

L103

19/12/3 · 1757 dmg

ADR

93

HS%

53

K/D

1.58

Entry 4/0Multi 2Util 54Pistol 2

caih

L103

18/11/5 · 1778 dmg

ADR

94

HS%

33

K/D

1.64

Entry 1/0Multi 3Util 71AWP 1Pistol 2

2jzengine

L104

14/17/5 · 1731 dmg

ADR

91

HS%

50

K/D

0.82

Entry 2/0Multi 2Util 156AWP 2Pistol 4
K/D -26%HS % +11%ADR +9%

iwne

L102

13/13/8 · 1434 dmg

ADR

76

HS%

38

K/D

1.00

Multi 1Util 85Pistol 2

iskaRRR

L101

11/15/7 · 1355 dmg

ADR

71

HS%

45

K/D

0.73

Entry 1/0Util 39AWP 1Pistol 4

-JIGSAWW's team

2 · 4

-Bonders

L102

18/16/1 · 1869 dmg

ADR

98

HS%

28

K/D

1.12

Entry 2/0Multi 3Util 85AWP 3Pistol 1

boaN

L102

15/13/2 · 1142 dmg

ADR

60

HS%

27

K/D

1.15

Entry 1/0Multi 1Util 3AWP 3Pistol 3

---LIT

L102

13/14/8 · 1724 dmg

ADR

91

HS%

69

K/D

0.93

Entry 3/0Multi 1Util 73AWP 2Pistol 5

-JIGSAWW

L10

11/16/6 · 1454 dmg

ADR

77

HS%

64

K/D

0.69

Entry 3/0Multi 1Util 3Pistol 2

ramoy

L10

11/16/4 · 1324 dmg

ADR

70

HS%

91

K/D

0.69

Entry 2/0Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.