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Winner · EmreTaspinar's team

13

90 kills · 5 players

de_inferno · 46 min

24 rounds · 2026-06-05

Europe 5v5 Queue

frozzc's team

11

81 kills · 5 players

Top fragger

LostSunless

28 kills

Top impact

MDMD1230

113 ADR

Util damage

LostSunless

372 HP

Weak spots this match

vs lifetime baseline
  • JI_Jr

    K/D 0.79 (avg 1.18)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EmreTaspinar's team

9 · 4

MDMD1230

L85

25/16/11 · 2705 dmg

ADR

113

HS%

64

K/D

1.56

Entry 1/0Multi 5Util 159Pistol 4

tekooo123

L55

19/16/6 · 2080 dmg

ADR

87

HS%

32

K/D

1.19

Entry 2/0Multi 2Util 145AWP 1Pistol 2

Kerem3550

L6

17/18/2 · 1527 dmg

ADR

64

HS%

65

K/D

0.94

Entry 4/0Multi 1Util 75Pistol 1

JI_Jr

L72

15/19/11 · 2188 dmg

ADR

91

HS%

60

K/D

0.79

Entry 4/0Multi 1Util 317Pistol 4
K/D -33%HS % +36%ADR +14%

EmreTaspinar

L91

14/14/7 · 1399 dmg

ADR

58

HS%

14

K/D

1.00

Entry 1/0Multi 1Util 198Pistol 1

frozzc's team

3 · 8

LostSunless

L106

28/16/5 · 2692 dmg

ADR

112

HS%

36

K/D

1.75

Entry 2/0Multi 4Util 372AWP 8Pistol 6
HS % -12%K/D +38%ADR +34%

ermo4illo

L41

17/17/5 · 1474 dmg

ADR

61

HS%

29

K/D

1.00

Entry 3/0Multi 1Pistol 3

frozzc

L62

13/21/6 · 1437 dmg

ADR

60

HS%

54

K/D

0.62

Entry 2/0Util 24Pistol 1

THANIS2

L101

13/19/11 · 2003 dmg

ADR

84

HS%

62

K/D

0.68

Entry 3/0Multi 1Util 92Pistol 2

1N7ERSTELLAR

L61

10/18/7 · 1522 dmg

ADR

63

HS%

50

K/D

0.56

Entry 2/0Util 284Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.