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pengless's team

0

57 kills · 5 players

de_nuke · 31 min

1 rounds · 2024-05-01

COMPETITIVE 5v5

Winner · 9ight3's team

1

81 kills · 5 players

Top fragger

9ight3

27 kills

Top impact

chron-iwnl

0 ADR

Util damage

chron-iwnl

0 HP

Weak spots this match

vs lifetime baseline
  • chron-iwnl

    ADR 0 (avg 76)

    -100%
  • pengless

    ADR 0 (avg 82)

    -100%
  • Sword_NewNew

    ADR 0 (avg 77)

    -100%
  • cGoD1

    ADR 0 (avg 78)

    -100%
  • bbnmlgb

    ADR 0 (avg 73)

    -100%
  • 9ight3

    ADR 0 (avg 86)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pengless's team

5 · 1

chron-iwnl

L43

21/16/1 · 0 dmg

ADR

0

HS%

71

K/D

1.31

Multi 3
ADR -100%K/D +42%HS % +15%

pengless

L41

9/15/3 · 0 dmg

ADR

0

HS%

44

K/D

0.60

Multi 1
ADR -100%K/D -34%HS % +13%

Sword_NewNew

L22

9/17/2 · 0 dmg

ADR

0

HS%

22

K/D

0.53

Multi 1
ADR -100%K/D -50%

cGoD1

L6

9/16/3 · 0 dmg

ADR

0

HS%

67

K/D

0.56

ADR -100%K/D -47%HS % +63%

bbnmlgb

L1

9/17/1 · 0 dmg

ADR

0

HS%

56

K/D

0.53

ADR -100%K/D -45%HS % +40%

9ight3's team

7 · 6

9ight3

L44

27/12/7 · 0 dmg

ADR

0

HS%

74

K/D

2.25

Multi 2
ADR -100%K/D +50%HS % +10%

Kulacee

L46

22/12/2 · 0 dmg

ADR

0

HS%

59

K/D

1.83

Multi 3
K/D +55%HS % +13%

Nghia81x

L32

14/12/3 · 0 dmg

ADR

0

HS%

36

K/D

1.17

Multi 1

yuhushishi

L31

10/12/3 · 0 dmg

ADR

0

HS%

60

K/D

0.83

ADR -100%HS % +20%

KR8sss

L4

8/10/0 · 0 dmg

ADR

0

HS%

62

K/D

0.80

ADR -100%K/D +54%HS % +44%

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.