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realkras's team

5

51 kills · 5 players

de_dust2 · 27 min

18 rounds · 2026-05-30

Europe 5v5 Queue

Winner · CHEL00's team

13

80 kills · 5 players

Top fragger

CHEL00

20 kills

Top impact

CHEL00

112 ADR

Util damage

CHEL00

151 HP

Weak spots this match

vs lifetime baseline
  • realkras

    K/D 0.69 (avg 1.06)

    -35%
  • realkras

    HS % 36% (avg 49%)

    -27%
  • realkras

    ADR 66 (avg 83)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

realkras's team

2 · 3

SprinTy

L102

13/15/1 · 1444 dmg

ADR

80

HS%

85

K/D

0.87

Entry 4/0Util 109Pistol 5

realkras

L101

11/16/2 · 1185 dmg

ADR

66

HS%

36

K/D

0.69

Entry 2/0Util 78AWP 1Pistol 3
K/D -35%HS % -27%

benjA----

L10

10/17/4 · 1053 dmg

ADR

59

HS%

50

K/D

0.59

Entry 1/0Util 67AWP 2Pistol 2

Driillbaba

L101

9/16/6 · 1268 dmg

ADR

70

HS%

56

K/D

0.56

Entry 1/0Util 40Pistol 2

NoeN_

L101

8/16/4 · 1070 dmg

ADR

59

HS%

75

K/D

0.50

Multi 1Util 79Pistol 1

CHEL00's team

10 · 3

CHEL00

L105

20/9/8 · 2014 dmg

ADR

112

HS%

55

K/D

2.22

Multi 1Util 151Pistol 1

9kt

L103

19/8/8 · 1964 dmg

ADR

109

HS%

68

K/D

2.38

Multi 3Util 25AWP 1Pistol 4

saindaaa

L92

17/14/4 · 1596 dmg

ADR

89

HS%

59

K/D

1.21

Entry 6/0Multi 2Util 23AWP 2Pistol 3

_MatriX____

L102

12/11/5 · 1357 dmg

ADR

75

HS%

83

K/D

1.09

Entry 4/0Multi 1Util 13Pistol 3

--994--

L81

12/10/5 · 1175 dmg

ADR

65

HS%

67

K/D

1.20

AWP 1Pistol 1

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.