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Winner · MaDi3's team

13

79 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-31

Europe 5v5 Queue

stormBOX's team

7

62 kills · 5 players

Top fragger

xxxx_

19 kills

Top impact

MaDi3

102 ADR

Util damage

stormBOX

209 HP

Weak spots this match

vs lifetime baseline
  • Wierzba

    K/D 0.60 (avg 1.14)

    -47%
  • Wierzba

    ADR 63 (avg 78)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MaDi3's team

7 · 6

xxxx_

L103

19/12/5 · 1914 dmg

ADR

96

HS%

63

K/D

1.58

Entry 3/0Multi 2Util 144AWP 1Pistol 5

MaDi3

L104

18/13/3 · 2032 dmg

ADR

102

HS%

50

K/D

1.38

Entry 4/0Multi 2Util 112AWP 8Pistol 5

bambu5-

L101

17/9/2 · 1411 dmg

ADR

71

HS%

82

K/D

1.89

Multi 2Util 51Pistol 4

Ji-tae

L104

16/13/7 · 1784 dmg

ADR

89

HS%

62

K/D

1.23

Entry 3/0Multi 2Util 84

Wierzba

L101

9/15/8 · 1267 dmg

ADR

63

HS%

44

K/D

0.60

Entry 1/0Util 143Pistol 1
K/D -47%ADR -19%

stormBOX's team

5 · 2

qelinnn

L102

19/14/2 · 1923 dmg

ADR

96

HS%

68

K/D

1.36

Entry 2/0Multi 1Util 43Pistol 4

stormBOX

L10

14/15/1 · 1655 dmg

ADR

83

HS%

50

K/D

0.93

Entry 3/0Util 209Pistol 3

M3lon

L102

12/16/5 · 1495 dmg

ADR

75

HS%

25

K/D

0.75

Entry 2/0Multi 1Util 153Pistol 1

repulserinho

L102

9/15/1 · 1193 dmg

ADR

60

HS%

67

K/D

0.60

Entry 1/0Util 102Pistol 3

sYniac

L101

8/19/3 · 865 dmg

ADR

43

HS%

0

K/D

0.42

Entry 1/0Multi 1Util 11AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.