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Winner · wvwvwwvv's team

13

70 kills · 5 players

de_mirage · 27 min

16 rounds · 2026-06-06

Europe 5v5 Queue

psychoqushut's team

3

39 kills · 5 players

Top fragger

5vara

17 kills

Top impact

5vara

112 ADR

Util damage

5vara

202 HP

Weak spots this match

vs lifetime baseline
  • sy1cle

    K/D 0.19 (avg 1.14)

    -83%
  • sy1cle

    ADR 40 (avg 80)

    -50%
  • rubansun

    K/D 0.79 (avg 1.06)

    -25%
  • sy1cle

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wvwvwwvv's team

9 · 4

5vara

L105

17/5/6 · 1794 dmg

ADR

112

HS%

53

K/D

3.40

Multi 2Util 202

Drakkar-

L101

15/8/6 · 1517 dmg

ADR

95

HS%

60

K/D

1.88

Entry 2/0Multi 1Util 40Pistol 6

wgrnhd_

L104

15/7/6 · 1614 dmg

ADR

101

HS%

33

K/D

2.14

Entry 3/0Multi 1Util 23

wvwvwwvv

L102

12/8/4 · 1249 dmg

ADR

78

HS%

67

K/D

1.50

Entry 4/0Multi 1Util 53Pistol 2

Fr4nkly

L101

11/11/4 · 1198 dmg

ADR

75

HS%

36

K/D

1.00

Entry 4/0Multi 1Util 37AWP 5
HS % -10%

psychoqushut's team

3 · 0

w1f1band1t

L101

13/13/0 · 1233 dmg

ADR

77

HS%

62

K/D

1.00

Entry 1/0Multi 1Pistol 7
HS % +19%

rubansun

L102

11/14/2 · 1091 dmg

ADR

68

HS%

45

K/D

0.79

Multi 1Util 140AWP 1Pistol 3
K/D -25%ADR -14%HS % +10%

psychoqushut

L10

10/16/2 · 1200 dmg

ADR

75

HS%

60

K/D

0.62

Entry 2/0Pistol 4

sy1cle

L10

3/16/5 · 645 dmg

ADR

40

HS%

33

K/D

0.19

Util 24Pistol 1
K/D -83%ADR -50%

RETRORAVEEE

L10

2/13/2 · 349 dmg

ADR

22

HS%

0

K/D

0.15

Util 18

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.