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Loolo's team

6

57 kills · 5 players

de_inferno · 36 min

19 rounds · 2026-05-02

Europe 5v5 Queue

Winner · 0bvious-'s team

13

76 kills · 5 players

Top fragger

sw1z

19 kills

Top impact

sw1z

125 ADR

Util damage

Lucky40x

235 HP

Weak spots this match

vs lifetime baseline
  • jiuuuuu747

    K/D 0.81 (avg 0.97)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Loolo's team

6 · 0

damoeszky

L102

14/16/6 · 1539 dmg

ADR

81

HS%

71

K/D

0.88

Entry 1/0Multi 2Util 3Pistol 2

HawkImperiaL

L72

13/17/5 · 1589 dmg

ADR

84

HS%

54

K/D

0.76

Entry 2/0Util 164Pistol 2

jiuuuuu747

L81

13/16/3 · 1676 dmg

ADR

88

HS%

62

K/D

0.81

Entry 1/0Multi 1Util 93Pistol 2
K/D -16%HS % +38%ADR +14%

Loolo

L10

12/13/1 · 1299 dmg

ADR

68

HS%

83

K/D

0.92

Entry 2/0Util 75AWP 2Pistol 2

Josadac

L71

5/14/3 · 789 dmg

ADR

42

HS%

40

K/D

0.36

Util 52Pistol 2

0bvious-'s team

6 · 7

sw1z

L83

19/13/7 · 2371 dmg

ADR

125

HS%

63

K/D

1.46

Entry 3/0Multi 3Util 107Pistol 6
ADR +43%HS % +31%

Lucky40x

L83

19/10/3 · 1977 dmg

ADR

104

HS%

37

K/D

1.90

Entry 2/0Multi 3Util 235Pistol 1

0bvious-

L104

16/13/4 · 1603 dmg

ADR

84

HS%

44

K/D

1.23

Entry 2/0Multi 1Util 113AWP 4Pistol 3

jul1a

L62

13/12/1 · 1015 dmg

ADR

53

HS%

38

K/D

1.08

Entry 2/0Multi 1Util 73Pistol 2

fog_lover

L101

9/11/6 · 1153 dmg

ADR

61

HS%

56

K/D

0.82

Entry 4/0Multi 1Util 51Pistol 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.