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Winner · BarBarickk's team

13

76 kills · 5 players

de_anubis · 29 min

19 rounds · 2026-04-05

Europe 5v5 Queue

KR3wW's team

6

45 kills · 5 players

Top fragger

BarBarickk

27 kills

Top impact

BarBarickk

136 ADR

Util damage

s1lentssx

82 HP

Weak spots this match

vs lifetime baseline
  • gurremin

    K/D 0.81 (avg 1.29)

    -37%
  • gurremin

    ADR 58 (avg 87)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BarBarickk's team

8 · 5

BarBarickk

L107

27/8/3 · 2590 dmg

ADR

136

HS%

30

K/D

3.38

Entry 7/0Multi 4Util 47AWP 8Pistol 4

donskiy

L102

13/10/2 · 1453 dmg

ADR

77

HS%

54

K/D

1.30

Multi 1Util 33Pistol 1

s1lentssx

L102

13/10/7 · 1960 dmg

ADR

103

HS%

38

K/D

1.30

Entry 1/0Util 82Pistol 1

D1t0_R

L91

12/8/2 · 1190 dmg

ADR

63

HS%

58

K/D

1.50

Entry 2/0Util 46Pistol 2

_MAYOR4IK_

L71

11/9/6 · 1142 dmg

ADR

60

HS%

64

K/D

1.22

Entry 2/0Util 20Pistol 2

KR3wW's team

4 · 2

gurremin

L91

13/16/2 · 1104 dmg

ADR

58

HS%

46

K/D

0.81

Entry 3/0Multi 1Util 29Pistol 3
K/D -37%ADR -33%

-qu1ck

L91

10/14/2 · 1060 dmg

ADR

56

HS%

70

K/D

0.71

Entry 2/0Util 36Pistol 3

eisa_qafehsa

L91

10/15/3 · 981 dmg

ADR

52

HS%

60

K/D

0.67

Entry 1/0Util 10Pistol 1

3FR

L101

9/14/4 · 1247 dmg

ADR

66

HS%

33

K/D

0.64

Entry 1/0Util 72Pistol 1

KR3wW

L102

3/17/4 · 706 dmg

ADR

37

HS%

100

K/D

0.18

Util 74Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.