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Winner · cristalcastl's team

13

82 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-06-13

Europe 5v5 Queue

Leroy_Z's team

6

57 kills · 5 players

Top fragger

cristalcastl

22 kills

Top impact

cristalcastl

117 ADR

Util damage

eLn1no_O

140 HP

Weak spots this match

vs lifetime baseline
  • eLn1no_O

    K/D 0.47 (avg 0.96)

    -51%
  • eLn1no_O

    ADR 63 (avg 75)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cristalcastl's team

7 · 6

cristalcastl

L105

22/13/8 · 2231 dmg

ADR

117

HS%

50

K/D

1.69

Entry 3/0Multi 3Util 8AWP 1Pistol 5

yoshitaka

L101

17/10/7 · 1663 dmg

ADR

88

HS%

29

K/D

1.70

Entry 3/0Multi 1Util 40AWP 6Pistol 4

-ABDURAHMAN

L103

16/12/6 · 1664 dmg

ADR

88

HS%

25

K/D

1.33

Entry 2/0Util 62Pistol 3

KazaxSaloed

L101

16/13/8 · 1835 dmg

ADR

97

HS%

44

K/D

1.23

Entry 2/0Util 99
ADR +17%K/D +13%

norpe6

L103

11/10/3 · 1354 dmg

ADR

71

HS%

64

K/D

1.10

Entry 2/0Pistol 6

Leroy_Z's team

5 · 1

Leroy_Z

L102

17/14/2 · 1713 dmg

ADR

90

HS%

35

K/D

1.21

Entry 1/0Multi 1Util 3AWP 2Pistol 4

doodI3z

L9

14/16/1 · 1347 dmg

ADR

71

HS%

43

K/D

0.88

Entry 2/0Util 20Pistol 2

requ11em

L92

13/16/2 · 1305 dmg

ADR

69

HS%

46

K/D

0.81

Entry 1/0Multi 1Util 54Pistol 1

eLn1no_O

L101

8/17/5 · 1204 dmg

ADR

63

HS%

88

K/D

0.47

Entry 2/0Util 140Pistol 2
K/D -51%ADR -15%HS % +63%

AI3xX-

L101

5/19/5 · 790 dmg

ADR

42

HS%

40

K/D

0.26

Entry 1/0Util 48Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.