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Winner · kobi666's team

13

82 kills · 5 players

de_dust2 · 45 min

22 rounds · 2026-05-25

Europe 5v5 Queue

sperma59rus's team

9

73 kills · 5 players

Top fragger

dqzz-

25 kills

Top impact

dqzz-

109 ADR

Util damage

-Sn3K-

260 HP

Weak spots this match

vs lifetime baseline
  • -santic

    K/D 0.80 (avg 1.21)

    -34%
  • -santic

    ADR 67 (avg 80)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kobi666's team

7 · 6

verso-kiyo

L103

23/14/4 · 1874 dmg

ADR

85

HS%

70

K/D

1.64

Entry 2/0Multi 2Util 49AWP 1Pistol 3

CKBiPTOCLAB

L104

19/16/4 · 1629 dmg

ADR

74

HS%

47

K/D

1.19

Entry 4/0Multi 1Util 21AWP 8Pistol 4

kobi666

L102

18/12/9 · 2389 dmg

ADR

109

HS%

56

K/D

1.50

Entry 5/0Multi 1Util 69AWP 6Pistol 2

-santic

L103

12/15/5 · 1474 dmg

ADR

67

HS%

83

K/D

0.80

Entry 1/0Util 22Pistol 5
K/D -34%ADR -17%HS % +54%

HoBuuPycckuu

L101

10/16/10 · 1414 dmg

ADR

64

HS%

40

K/D

0.62

Entry 1/0Multi 1Util 51Pistol 5

sperma59rus's team

5 · 4

dqzz-

L104

25/17/3 · 2406 dmg

ADR

109

HS%

64

K/D

1.47

Entry 3/0Multi 3Util 121AWP 1Pistol 5

sperma59rus

L101

16/13/5 · 1714 dmg

ADR

78

HS%

19

K/D

1.23

Entry 3/0Multi 1Util 91AWP 5Pistol 1

-Sn3K-

L103

16/18/7 · 1948 dmg

ADR

89

HS%

50

K/D

0.89

Multi 1Util 260AWP 6Pistol 3

lew1qq

L101

9/17/5 · 1275 dmg

ADR

58

HS%

67

K/D

0.53

Entry 2/0Util 23AWP 1Pistol 1

Born2Lose

L10

7/18/6 · 832 dmg

ADR

38

HS%

43

K/D

0.39

Entry 1/0Util 30

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.