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Winner · fame--'s team

13

86 kills · 5 players

de_anubis · 36 min

23 rounds · 2026-04-29

Europe 5v5 Queue

gejmzilla's team

10

67 kills · 5 players

Top fragger

tENZY

21 kills

Top impact

juliustbe

95 ADR

Util damage

X5G7V

257 HP

Weak spots this match

vs lifetime baseline
  • MaSvAl

    K/D 0.80 (avg 1.30)

    -38%
  • MaSvAl

    ADR 57 (avg 90)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fame--'s team

9 · 4

fame--

3

20/9/5 · 2071 dmg

ADR

90

HS%

55

K/D

2.22

Entry 3/0Util 70Pistol 3

X5G7V

L103

19/14/6 · 2149 dmg

ADR

93

HS%

42

K/D

1.36

Entry 4/0Multi 1Util 257Pistol 2

DEBRE

L103

18/14/5 · 1761 dmg

ADR

77

HS%

72

K/D

1.29

Entry 3/0Multi 2Util 73Pistol 4

sryy

3

15/16/5 · 2041 dmg

ADR

89

HS%

67

K/D

0.94

Entry 2/0Multi 1Util 87Pistol 2

-0scar

L101

14/14/4 · 1589 dmg

ADR

69

HS%

29

K/D

1.00

Entry 4/0Multi 1Util 26AWP 12Pistol 1

gejmzilla's team

3 · 7

tENZY

L102

21/16/2 · 2110 dmg

ADR

92

HS%

81

K/D

1.31

Entry 1/0Multi 1Util 114Pistol 3

juliustbe

3

19/18/6 · 2190 dmg

ADR

95

HS%

42

K/D

1.06

Entry 3/0Multi 1Util 11AWP 8Pistol 4

MaSvAl

2

12/15/0 · 1307 dmg

ADR

57

HS%

58

K/D

0.80

Entry 2/0Multi 1Util 68Pistol 2
K/D -38%ADR -37%

v1w

L103

12/17/4 · 1335 dmg

ADR

58

HS%

58

K/D

0.71

Entry 1/0Multi 1Util 87AWP 4Pistol 3

gejmzilla

L10

3/20/3 · 760 dmg

ADR

33

HS%

100

K/D

0.15

Util 144Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.