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SkullPedro's team

7

71 kills · 5 players

de_overpass · 37 min

20 rounds · 2026-06-03

South America 5V5 Queue

Winner · lenhadorfps's team

13

85 kills · 5 players

Top fragger

lenhadorfps

30 kills

Top impact

lenhadorfps

155 ADR

Util damage

lenhadorfps

129 HP

Weak spots this match

vs lifetime baseline
  • ManoTuts

    HS % 31% (avg 42%)

    -26%
  • ManoTuts

    K/D 0.89 (avg 1.05)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SkullPedro's team

4 · 3

bugnight

L73

21/14/2 · 2098 dmg

ADR

105

HS%

48

K/D

1.50

Multi 3Util 101AWP 8Pistol 2

ManoTuts

16/18/3 · 1400 dmg

ADR

70

HS%

31

K/D

0.89

Entry 1/0Util 26Pistol 2
HS % -26%K/D -15%

GodBaier

L82

14/18/8 · 1815 dmg

ADR

91

HS%

57

K/D

0.78

Entry 2/0Multi 2Util 109Pistol 3

SkullPedro

L72

12/16/3 · 1134 dmg

ADR

57

HS%

58

K/D

0.75

Entry 2/0Util 37Pistol 2

TuZiNoBrabu

L7

8/19/6 · 1181 dmg

ADR

59

HS%

62

K/D

0.42

Entry 2/0Multi 1Util 50Pistol 1

lenhadorfps's team

8 · 5

lenhadorfps

L106

30/15/6 · 3091 dmg

ADR

155

HS%

53

K/D

2.00

Entry 4/0Multi 5Util 129AWP 1Pistol 5
ADR +72%K/D +44%

yamacash

L73

16/13/4 · 1568 dmg

ADR

78

HS%

56

K/D

1.23

Multi 1Util 18Pistol 3

ivo101

L51

15/12/3 · 1470 dmg

ADR

74

HS%

33

K/D

1.25

Entry 5/0Pistol 4

TORVC

L52

13/15/5 · 1461 dmg

ADR

73

HS%

38

K/D

0.87

Entry 2/0Multi 2Util 5AWP 2Pistol 3

BudaSW

L81

11/16/4 · 1467 dmg

ADR

73

HS%

55

K/D

0.69

Entry 2/0Util 32Pistol 4

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.