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Flipz's team

9

71 kills · 5 players

de_ancient · 31 min

22 rounds · 2026-05-02

North America 5V5 Queue

Winner · adk's team

13

89 kills · 5 players

Top fragger

dopeNN

24 kills

Top impact

dopeNN

137 ADR

Util damage

Pomm

234 HP

Weak spots this match

vs lifetime baseline
  • Pomm

    HS % 35% (avg 47%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Flipz's team

8 · 1

Flipz

L101

20/18/5 · 1789 dmg

ADR

81

HS%

45

K/D

1.11

Entry 2/0Multi 2Util 28Pistol 1

tensaii

L104

17/15/8 · 1680 dmg

ADR

76

HS%

53

K/D

1.13

Entry 1/0Multi 1Util 197

BobsBoosted

L102

15/18/3 · 1796 dmg

ADR

82

HS%

53

K/D

0.83

Entry 2/0Multi 1Util 116AWP 1Pistol 4

spiiiddoni-

L102

13/18/6 · 1503 dmg

ADR

68

HS%

31

K/D

0.72

Entry 2/0Multi 1Util 214Pistol 1

koda666

L10

6/20/8 · 1156 dmg

ADR

53

HS%

50

K/D

0.30

Entry 3/0Util 99AWP 1Pistol 2

adk's team

4 · 9

dopeNN

L105

24/14/9 · 3003 dmg

ADR

137

HS%

88

K/D

1.71

Entry 3/0Multi 1Util 123Pistol 2

Pomm

L103

20/15/9 · 2099 dmg

ADR

95

HS%

35

K/D

1.33

Entry 3/0Multi 3Util 234AWP 1Pistol 2
HS % -26%K/D +43%ADR +22%

AuroraVeee

L102

18/17/7 · 1840 dmg

ADR

84

HS%

50

K/D

1.06

Entry 3/0Multi 1Util 180AWP 1Pistol 3
HS % +14%K/D +9%

Syn

L103

14/11/7 · 1511 dmg

ADR

69

HS%

64

K/D

1.27

Entry 1/0Multi 2Util 113Pistol 4

adk

L10

13/14/6 · 1251 dmg

ADR

57

HS%

38

K/D

0.93

Entry 2/0Util 32Pistol 2

Half-by-half

First half

8 · 4

Second half

1 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.