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shindel's team

12

87 kills · 5 players

de_inferno · 52 min

28 rounds · 2026-06-01

Europe 5v5 Queue

Winner · V1NN1PU's team

16

100 kills · 5 players

Top fragger

V1NN1PU

28 kills

Top impact

V1NN1PU

98 ADR

Util damage

V1NN1PU

408 HP

Weak spots this match

vs lifetime baseline
  • Sykhivchan

    K/D 0.55 (avg 1.17)

    -53%
  • Sykhivchan

    ADR 61 (avg 80)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shindel's team

7 · 5

proF_-

L104

25/20/4 · 2322 dmg

ADR

83

HS%

28

K/D

1.25

Entry 4/0Multi 2Util 204AWP 3Pistol 1

Sinya_-

L102

20/17/3 · 2152 dmg

ADR

77

HS%

50

K/D

1.18

Entry 2/0Util 163AWP 1Pistol 3

shindel

L102

15/19/6 · 1903 dmg

ADR

68

HS%

47

K/D

0.79

Entry 1/0Multi 1Util 95AWP 1Pistol 5

shindelguy69

L103

15/22/5 · 1787 dmg

ADR

64

HS%

20

K/D

0.68

Entry 3/0Multi 1Util 87AWP 5Pistol 2

Sykhivchan

L101

12/22/10 · 1720 dmg

ADR

61

HS%

50

K/D

0.55

Entry 3/0Multi 1Util 196Pistol 2
K/D -53%ADR -23%HS % +9%

V1NN1PU's team

5 · 7 · OT 4

V1NN1PU

L104

28/14/4 · 2739 dmg

ADR

98

HS%

18

K/D

2.00

Entry 6/0Multi 3Util 408AWP 18Pistol 3

V4LLE-

L104

21/19/5 · 1962 dmg

ADR

70

HS%

62

K/D

1.11

Entry 3/0Multi 3Util 237Pistol 5

koveleh

L103

20/18/8 · 2248 dmg

ADR

80

HS%

35

K/D

1.11

Entry 3/0Multi 1Util 265AWP 6Pistol 1

proxan-

L94

19/17/5 · 1935 dmg

ADR

69

HS%

53

K/D

1.12

Entry 1/0Util 108

AnticimexRR

L91

12/19/8 · 1692 dmg

ADR

60

HS%

67

K/D

0.63

Entry 2/0Util 391Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.