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Winner · Clancy001's team

13

72 kills · 5 players

de_mirage · 29 min

16 rounds · 2026-05-30

Europe 5v5 Queue

DiziroPrime's team

3

41 kills · 5 players

Top fragger

shiunari

20 kills

Top impact

shiunari

111 ADR

Util damage

Arbuzilla

187 HP

Weak spots this match

vs lifetime baseline
  • The_Vivante

    K/D 0.47 (avg 0.80)

    -41%
  • The_Vivante

    ADR 49 (avg 67)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Clancy001's team

10 · 3

shiunari

L43

20/5/3 · 1776 dmg

ADR

111

HS%

45

K/D

4.00

Entry 1/0Multi 3Util 87AWP 5Pistol 3

Vlado5ik

3

16/7/6 · 1650 dmg

ADR

103

HS%

25

K/D

2.29

Entry 1/0Multi 1Util 107AWP 5Pistol 4

Bxltnn

L33

15/10/5 · 1631 dmg

ADR

102

HS%

47

K/D

1.50

Entry 2/0Multi 2Util 57

Clancy001

L62

13/8/5 · 1359 dmg

ADR

85

HS%

62

K/D

1.62

Entry 3/0Multi 2Util 54Pistol 4

Arbuzilla

2

8/12/8 · 1130 dmg

ADR

71

HS%

38

K/D

0.67

Multi 1Util 187
ADR +42%K/D +26%

DiziroPrime's team

2 · 1

DiziroPrime

L61

13/14/3 · 1694 dmg

ADR

106

HS%

38

K/D

0.93

Entry 5/0Util 87AWP 4Pistol 2

Wellock_

L4

9/15/2 · 911 dmg

ADR

57

HS%

33

K/D

0.60

Entry 1/0Pistol 2

Xy1nki

L4

8/14/2 · 1127 dmg

ADR

70

HS%

62

K/D

0.57

Entry 3/0AWP 1Pistol 1

The_Vivante

L21

7/15/3 · 789 dmg

ADR

49

HS%

43

K/D

0.47

Util 31Pistol 1
K/D -41%ADR -27%

Dayk7

L31

4/16/2 · 508 dmg

ADR

32

HS%

75

K/D

0.25

Util 13

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.