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sajmple's team

4

42 kills · 5 players

de_mirage · 29 min

17 rounds · 2026-06-04

Europe 5v5 Queue

Winner · Powerful_44's team

13

72 kills · 5 players

Top fragger

DannyKucher

22 kills

Top impact

56lolka56

107 ADR

Util damage

Xacka_mix

241 HP

Weak spots this match

vs lifetime baseline
  • dreamy [t]

    K/D 0.33 (avg 1.13)

    -71%
  • dreamy [t]

    HS % 20% (avg 39%)

    -49%
  • dreamy [t]

    ADR 58 (avg 83)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sajmple's team

4 · 0

JohnLock-e

3

14/14/2 · 1355 dmg

ADR

80

HS%

43

K/D

1.00

Entry 1/0Multi 1Util 80AWP 2Pistol 2
K/D -9%HS % -9%

sajmple

L9

9/16/1 · 846 dmg

ADR

50

HS%

22

K/D

0.56

Entry 2/0Util 16AWP 1

Soczek10

9/14/5 · 1238 dmg

ADR

73

HS%

67

K/D

0.64

Entry 3/0Util 164Pistol 1

dreamy [t]

L61

5/15/4 · 977 dmg

ADR

58

HS%

20

K/D

0.33

Entry 1/0Util 24Pistol 2
K/D -71%HS % -49%

MrSKkill

5/13/1 · 675 dmg

ADR

40

HS%

60

K/D

0.38

Util 19Pistol 1

Powerful_44's team

8 · 5

DannyKucher

L74

22/7/1 · 1752 dmg

ADR

103

HS%

59

K/D

3.14

Entry 2/0Multi 1Util 19Pistol 3

56lolka56

L76

18/8/7 · 1810 dmg

ADR

107

HS%

17

K/D

2.25

Entry 3/0Multi 3Util 73AWP 5

Xacka_mix

L71

16/9/7 · 1619 dmg

ADR

95

HS%

62

K/D

1.78

Entry 2/0Util 241AWP 3Pistol 2
K/D +46%HS % +32%

Powerful_44

L61

9/8/5 · 1254 dmg

ADR

74

HS%

33

K/D

1.12

Multi 1Util 50AWP 4Pistol 1

MATAD8RA

L61

7/10/6 · 1214 dmg

ADR

71

HS%

57

K/D

0.70

Entry 3/0Util 57Pistol 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.