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Winner · Iwolot's team

13

78 kills · 5 players

de_mirage · 39 min

21 rounds · 2026-06-09

Europe 5v5 Queue

PaullN's team

8

69 kills · 5 players

Top fragger

riiutsa

19 kills

Top impact

yungnemo

101 ADR

Util damage

yungnemo

161 HP

Weak spots this match

vs lifetime baseline
  • Iwolot

    HS % 31% (avg 43%)

    -28%
  • Iwolot

    ADR 61 (avg 74)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Iwolot's team

5 · 8

riiutsa

L93

19/16/7 · 2121 dmg

ADR

101

HS%

42

K/D

1.19

Entry 6/0Multi 2Util 90AWP 6Pistol 2

yungnemo

L92

18/14/4 · 2129 dmg

ADR

101

HS%

78

K/D

1.29

Entry 1/0Multi 2Util 161AWP 1Pistol 4

Iwolot

L93

16/10/2 · 1284 dmg

ADR

61

HS%

31

K/D

1.60

Multi 2Pistol 1
HS % -28%ADR -17%K/D +57%

LGonz

L95

14/14/6 · 1592 dmg

ADR

76

HS%

43

K/D

1.00

Multi 1Util 3Pistol 1

-VALENTOS-

L9

11/17/7 · 1445 dmg

ADR

69

HS%

55

K/D

0.65

Entry 4/0Util 11Pistol 3

PaullN's team

7 · 1

Piiko0

L91

19/15/2 · 1888 dmg

ADR

90

HS%

32

K/D

1.27

Entry 4/0Multi 1Util 37Pistol 2

Bet0N_cs

L94

19/14/0 · 1645 dmg

ADR

78

HS%

32

K/D

1.36

Entry 2/0Multi 1Util 7AWP 8Pistol 2

b0nxs

L91

12/17/8 · 1640 dmg

ADR

78

HS%

33

K/D

0.71

Util 145Pistol 4

PaullN

L91

10/17/8 · 1511 dmg

ADR

72

HS%

40

K/D

0.59

Entry 2/0Multi 1Pistol 5

NIKOLAJ2014

L91

9/15/3 · 1053 dmg

ADR

50

HS%

44

K/D

0.60

Entry 2/0Util 60Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.