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Winner · LostTape04's team

13

88 kills · 5 players

de_nuke · 37 min

23 rounds · 2025-11-21

South America 5V5 Queue

trunkser's team

10

76 kills · 5 players

Top fragger

MartiJV

23 kills

Top impact

MartiJV

102 ADR

Util damage

LostTape04

234 HP

Weak spots this match

vs lifetime baseline
  • _Nk

    K/D 0.61 (avg 1.10)

    -45%
  • _Nk

    ADR 50 (avg 76)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LostTape04's team

7 · 6

MartiJV

L42

23/18/8 · 2353 dmg

ADR

102

HS%

43

K/D

1.28

Entry 4/0Util 16Pistol 2

KITOsh11

L56

18/14/3 · 1660 dmg

ADR

72

HS%

67

K/D

1.29

Entry 2/0Multi 1Util 138Pistol 5

SantosME

L21

18/17/4 · 1712 dmg

ADR

74

HS%

56

K/D

1.06

Entry 3/0Util 44AWP 5Pistol 2

LostTape04

L43

15/14/6 · 1900 dmg

ADR

83

HS%

73

K/D

1.07

Entry 2/0Multi 1Util 234Pistol 2

ruberto32

L41

14/13/6 · 1744 dmg

ADR

76

HS%

29

K/D

1.08

Entry 2/0Util 63AWP 1Pistol 2

trunkser's team

5 · 5

trunkser

L53

21/16/4 · 1959 dmg

ADR

85

HS%

24

K/D

1.31

Entry 1/0Multi 2Util 18Pistol 1

Ramasg

L52

17/17/6 · 1945 dmg

ADR

85

HS%

24

K/D

1.00

Entry 2/0Util 166AWP 10Pistol 1

mrxSsj

L41

16/18/8 · 1967 dmg

ADR

86

HS%

50

K/D

0.89

Entry 4/0Util 216Pistol 1

_Nk

L32

11/18/4 · 1148 dmg

ADR

50

HS%

45

K/D

0.61

Entry 1/0Util 61Pistol 4
K/D -45%ADR -34%HS % +15%

Harrinchy

L22

11/19/2 · 1117 dmg

ADR

49

HS%

45

K/D

0.58

Entry 2/0Util 193Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.