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Winner · waraxita's team

13

65 kills · 5 players

de_dust2 · 21 min

13 rounds · 2026-01-27

South America 5V5 Queue

peton_indige's team

0

35 kills · 5 players

Top fragger

sullivan03

15 kills

Top impact

waraxita

114 ADR

Util damage

Pastillas

97 HP

Weak spots this match

vs lifetime baseline
  • vluud

    K/D 0.54 (avg 1.14)

    -53%
  • vluud

    ADR 60 (avg 79)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

waraxita's team

12 · 1

sullivan03

L62

15/5/4 · 1460 dmg

ADR

112

HS%

47

K/D

3.00

Entry 3/0Multi 1Util 2AWP 9Pistol 2

waraxita

L104

14/7/5 · 1478 dmg

ADR

114

HS%

86

K/D

2.00

Util 22AWP 1Pistol 3

krazh

L73

13/9/4 · 1296 dmg

ADR

100

HS%

46

K/D

1.44

Entry 1/0Multi 3Util 95AWP 1Pistol 2

mrtnn_

L93

12/10/3 · 1179 dmg

ADR

91

HS%

58

K/D

1.20

Entry 3/0Multi 1AWP 1Pistol 2

RoddyEmpty

L51

11/4/5 · 1070 dmg

ADR

82

HS%

45

K/D

2.75

Entry 1/0Util 10Pistol 1
K/D +92%

peton_indige's team

0 · 0

BlAcKAsD

L6

9/13/3 · 1189 dmg

ADR

92

HS%

67

K/D

0.69

Entry 2/0Util 17Pistol 2

Pastillas

L6

8/13/3 · 1168 dmg

ADR

90

HS%

75

K/D

0.62

Entry 2/0Util 97AWP 1Pistol 4

vluud

L5

7/13/1 · 783 dmg

ADR

60

HS%

43

K/D

0.54

Entry 1/0Util 86AWP 2Pistol 1
K/D -53%ADR -24%

sim0nazzi

L7

6/13/0 · 768 dmg

ADR

59

HS%

33

K/D

0.46

Util 38Pistol 1

peton_indige

L5

5/13/1 · 649 dmg

ADR

50

HS%

60

K/D

0.38

Util 53Pistol 1

Half-by-half

First half

12 · 0

Second half

1 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.