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Winner · 912-_-'s team

13

90 kills · 5 players

de_nuke · 34 min

24 rounds · 2026-05-28

South America 5V5 Queue

halfxx123412's team

11

81 kills · 5 players

Top fragger

912-_-

20 kills

Top impact

zehkep

110 ADR

Util damage

zehkep

264 HP

Weak spots this match

vs lifetime baseline
  • zehkep

    K/D 0.95 (avg 1.15)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

912-_-'s team

4 · 9

912-_-

L94

20/14/3 · 1895 dmg

ADR

79

HS%

70

K/D

1.43

Entry 4/0Multi 1Util 69Pistol 2

dam14n_n

L104

19/17/2 · 2144 dmg

ADR

89

HS%

63

K/D

1.12

Entry 3/0Multi 2Util 67Pistol 7

Laut1xxx

L102

19/16/3 · 1917 dmg

ADR

80

HS%

47

K/D

1.19

Entry 2/0Multi 3Util 18AWP 1Pistol 1

BUTAKERO

L93

18/18/3 · 1906 dmg

ADR

79

HS%

72

K/D

1.00

Entry 4/0Multi 2Util 69Pistol 2

amex-s

L10

14/16/3 · 1589 dmg

ADR

66

HS%

79

K/D

0.88

Entry 1/0Util 14Pistol 4

halfxx123412's team

8 · 3

zehkep

L104

19/20/9 · 2632 dmg

ADR

110

HS%

58

K/D

0.95

Entry 4/0Multi 1Util 264Pistol 5
K/D -17%ADR +36%HS % +16%

lonelystar--

L102

18/16/4 · 1667 dmg

ADR

70

HS%

39

K/D

1.12

Entry 3/0Util 63AWP 5Pistol 7

halfxx123412

L102

17/19/2 · 1781 dmg

ADR

74

HS%

53

K/D

0.89

Util 142Pistol 1

knoxx

L92

17/18/2 · 1630 dmg

ADR

68

HS%

71

K/D

0.94

Entry 3/0Multi 2Util 26Pistol 3

Kiwii--

L101

10/18/3 · 1227 dmg

ADR

51

HS%

40

K/D

0.56

Multi 1Util 63Pistol 2

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.