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Brosteel's team

8

58 kills · 5 players

de_dust2 · 39 min

21 rounds · 2026-05-22

Europe 5v5 Queue

Winner · 0101's team

13

83 kills · 5 players

Top fragger

Quadude

23 kills

Top impact

Quadude

114 ADR

Util damage

comatozee

163 HP

Weak spots this match

vs lifetime baseline
  • 4bat

    K/D 0.44 (avg 1.02)

    -57%
  • 4bat

    ADR 42 (avg 81)

    -48%
  • scr1mp

    K/D 0.65 (avg 1.17)

    -44%
  • scr1mp

    ADR 61 (avg 84)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Brosteel's team

6 · 2

Fentazi

L102

19/17/2 · 1854 dmg

ADR

88

HS%

32

K/D

1.12

Entry 4/0AWP 13Pistol 1

Brosteel

L102

11/16/4 · 1111 dmg

ADR

53

HS%

55

K/D

0.69

AWP 2Pistol 1

scr1mp

L102

11/17/5 · 1277 dmg

ADR

61

HS%

55

K/D

0.65

Entry 1/0Multi 1Util 114Pistol 2
K/D -44%ADR -28%

-Esdras

L101

10/17/3 · 1230 dmg

ADR

59

HS%

60

K/D

0.59

Entry 3/0Pistol 1

4bat

L101

7/16/3 · 879 dmg

ADR

42

HS%

57

K/D

0.44

Entry 1/0Util 68
K/D -57%ADR -48%

0101's team

6 · 7

Quadude

L106

23/11/7 · 2386 dmg

ADR

114

HS%

70

K/D

2.09

Entry 1/0Multi 4Util 110Pistol 1

0101

L102

21/13/9 · 2254 dmg

ADR

107

HS%

62

K/D

1.62

Entry 3/0Multi 2Util 36Pistol 5

comatozee

L102

15/11/1 · 1435 dmg

ADR

68

HS%

33

K/D

1.36

Entry 5/0Multi 1Util 163AWP 7Pistol 2

Medved-

L103

14/13/7 · 1921 dmg

ADR

92

HS%

43

K/D

1.08

Entry 2/0Multi 1Util 26Pistol 1

sofknez

L10

10/10/4 · 971 dmg

ADR

46

HS%

50

K/D

1.00

Entry 1/0Util 34Pistol 3

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.