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Sam_Kelly's team

10

80 kills · 5 players

de_nuke · 37 min

23 rounds · 2026-05-26

Oceania 5v5 Queue

Winner · RaniNetz's team

13

93 kills · 5 players

Top fragger

YSGs

34 kills

Top impact

YSGs

146 ADR

Util damage

YSGs

107 HP

Weak spots this match

vs lifetime baseline
  • Sam_Kelly

    HS % 27% (avg 35%)

    -23%
  • Sam_Kelly

    K/D 0.83 (avg 1.04)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sam_Kelly's team

5 · 5

MnDPrsm

L43

20/19/11 · 2392 dmg

ADR

104

HS%

35

K/D

1.05

Multi 2Util 91Pistol 2
ADR +37%K/D +17%

crusader442

L22

20/17/2 · 1782 dmg

ADR

78

HS%

50

K/D

1.18

Entry 4/0Util 35AWP 1Pistol 5

wovyilin

L32

16/19/7 · 1776 dmg

ADR

77

HS%

38

K/D

0.84

Entry 2/0Pistol 3

Sam_Kelly

L33

15/18/8 · 1624 dmg

ADR

71

HS%

27

K/D

0.83

Entry 3/0Multi 1Pistol 2
HS % -23%K/D -20%

shr3m

9/20/0 · 954 dmg

ADR

42

HS%

44

K/D

0.45

Entry 5/0AWP 1Pistol 1

RaniNetz's team

7 · 6

YSGs

L45

34/14/5 · 3367 dmg

ADR

146

HS%

68

K/D

2.43

Entry 4/0Multi 4Util 107Pistol 4

zaykonator

L23

24/16/4 · 2493 dmg

ADR

108

HS%

71

K/D

1.50

Entry 2/0Util 14Pistol 3

tzmac

2

15/14/6 · 1846 dmg

ADR

80

HS%

60

K/D

1.07

Multi 1Util 52Pistol 3
ADR +12%

Just1n666_

L42

10/19/5 · 1173 dmg

ADR

51

HS%

40

K/D

0.53

Entry 2/0Multi 1Util 43Pistol 2

RaniNetz

L11

10/18/1 · 1303 dmg

ADR

57

HS%

50

K/D

0.56

Entry 1/0AWP 8Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.