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Winner · _______666's team

1

74 kills · 5 players

de_dust2 · 24 min

1 rounds · 2025-03-22

Europe 5v5 Queue

-kJu's team

0

51 kills · 5 players

Top fragger

_______666

19 kills

Top impact

gynewerty

109 ADR

Util damage

HeliosGR

143 HP

Weak spots this match

vs lifetime baseline
  • -kJu

    K/D 0.50 (avg 1.07)

    -53%
  • -kJu

    ADR 68 (avg 89)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_______666's team

7 · 6

_______666

L103

19/10/6 · 1609 dmg

ADR

89

HS%

37

K/D

1.90

Entry 3/0Multi 2Util 54AWP 5Pistol 5

HeliosGR

L74

18/12/4 · 1764 dmg

ADR

98

HS%

61

K/D

1.50

Entry 1/0Multi 1Util 143Pistol 7
K/D +44%ADR +37%

8888_8888

L103

14/11/4 · 1589 dmg

ADR

88

HS%

50

K/D

1.27

Entry 2/0Multi 2Util 28Pistol 2

LexxieDoG

L101

12/9/6 · 1768 dmg

ADR

98

HS%

67

K/D

1.33

Entry 1/0Util 53Pistol 1

ianthakiii

L72

11/9/4 · 1147 dmg

ADR

64

HS%

64

K/D

1.22

Entry 1/0Util 73AWP 1Pistol 4

-kJu's team

5 · 0

gynewerty

L94

19/15/3 · 1964 dmg

ADR

109

HS%

37

K/D

1.27

Entry 1/0Multi 2Util 31AWP 4Pistol 5

KOVRYYY

L10

13/15/5 · 1455 dmg

ADR

81

HS%

46

K/D

0.87

Entry 1/0Multi 1Util 70AWP 3Pistol 2

Mikeeelele

L101

8/15/6 · 1099 dmg

ADR

61

HS%

50

K/D

0.53

Entry 5/0Multi 1Util 17

-kJu

L10

7/14/4 · 1219 dmg

ADR

68

HS%

86

K/D

0.50

Entry 2/0Util 75Pistol 3
K/D -53%ADR -24%HS % +95%

Chr1ssY0

L6

4/15/5 · 703 dmg

ADR

39

HS%

0

K/D

0.27

Entry 1/0AWP 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.