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csgoB1G1's team

10

78 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Mandorina's team

13

76 kills · 5 players

Top fragger

SHAKERATO

21 kills

Top impact

SHAKERATO

106 ADR

Util damage

GeNexoon

158 HP

Weak spots this match

vs lifetime baseline
  • balekii

    ADR 59 (avg 90)

    -35%
  • balekii

    K/D 0.85 (avg 1.24)

    -31%
  • sl4ssh

    K/D 1.06 (avg 1.27)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

csgoB1G1's team

4 · 6

SHAKERATO

L103

21/16/4 · 2426 dmg

ADR

106

HS%

62

K/D

1.31

Entry 3/0Multi 2Util 50Pistol 2

csgoB1G1

L91

17/15/4 · 1730 dmg

ADR

75

HS%

24

K/D

1.13

Entry 1/0Util 108AWP 7Pistol 2

sl4ssh

L92

17/16/9 · 2006 dmg

ADR

87

HS%

71

K/D

1.06

Entry 4/0Multi 1Util 15Pistol 2
K/D -17%ADR -8%HS % +16%

Nico426

L91

13/13/3 · 1399 dmg

ADR

61

HS%

31

K/D

1.00

Entry 4/0Util 68Pistol 1

Energy04

L103

10/17/4 · 1096 dmg

ADR

48

HS%

60

K/D

0.59

Entry 1/0Util 64

Mandorina's team

8 · 5

-mwlkl

L104

21/14/5 · 2147 dmg

ADR

93

HS%

19

K/D

1.50

Entry 3/0Multi 2Util 126Pistol 3

Mandorina

L104

16/15/9 · 1846 dmg

ADR

80

HS%

44

K/D

1.07

Entry 1/0Multi 2Util 31Pistol 3

Rakija

L92

14/16/2 · 1183 dmg

ADR

51

HS%

21

K/D

0.88

Entry 1/0Multi 2Pistol 1

GeNexoon

L81

14/18/9 · 1832 dmg

ADR

80

HS%

64

K/D

0.78

Entry 3/0Util 158AWP 2Pistol 3

balekii

L92

11/13/3 · 1345 dmg

ADR

59

HS%

64

K/D

0.85

Entry 2/0Util 76Pistol 3
ADR -35%K/D -31%HS % +39%

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.