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badigadi's team

12

94 kills · 5 players

de_mirage · 48 min

28 rounds · 2026-04-06

Europe 5v5 Queue

Winner · 0kk0tsu4's team

16

118 kills · 5 players

Top fragger

Jeffi4k

30 kills

Top impact

Ankevelt

110 ADR

Util damage

Ankevelt

161 HP

Weak spots this match

vs lifetime baseline
  • KAN018

    K/D 0.72 (avg 1.13)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

badigadi's team

5 · 7

chukl9

L101

22/23/3 · 1943 dmg

ADR

69

HS%

73

K/D

0.96

Util 11AWP 2Pistol 3

akaltusik

L103

21/23/7 · 2200 dmg

ADR

79

HS%

71

K/D

0.91

Entry 5/0Multi 1Util 42Pistol 3

kv_edgar

L105

20/23/8 · 2545 dmg

ADR

91

HS%

45

K/D

0.87

Entry 6/0Util 74AWP 8Pistol 5

KAN018

L102

18/25/6 · 2165 dmg

ADR

77

HS%

61

K/D

0.72

Entry 3/0Multi 2Util 31AWP 1Pistol 5
K/D -36%ADR -10%HS % +15%

badigadi

L101

13/25/9 · 1944 dmg

ADR

69

HS%

54

K/D

0.52

Entry 1/0Util 96Pistol 1

0kk0tsu4's team

7 · 5 · OT 4

Jeffi4k

L104

30/19/7 · 2929 dmg

ADR

105

HS%

40

K/D

1.58

Entry 3/0Multi 3Util 115AWP 5Pistol 5

I-adam-I

L93

28/13/2 · 2504 dmg

ADR

89

HS%

36

K/D

2.15

Entry 1/0Multi 2Util 98AWP 1Pistol 5

_-shakur-_

L105

28/21/6 · 2867 dmg

ADR

102

HS%

71

K/D

1.33

Entry 2/0Multi 4Util 7AWP 1Pistol 2

Ankevelt

L104

27/17/10 · 3070 dmg

ADR

110

HS%

52

K/D

1.59

Entry 4/0Multi 1Util 161Pistol 2
K/D +57%ADR +43%

0kk0tsu4

L10

5/24/7 · 817 dmg

ADR

29

HS%

40

K/D

0.21

Entry 3/0Util 106

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.