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Winner · -Zygas-'s team

13

94 kills · 5 players

de_cache · 35 min

22 rounds · 2026-05-24

Europe 5v5 Queue

Julhooo's team

9

68 kills · 5 players

Top fragger

mainerinho

24 kills

Top impact

DeathRaven

116 ADR

Util damage

-Zygas-

207 HP

Weak spots this match

vs lifetime baseline
  • -Bulvius

    ADR 57 (avg 73)

    -21%
  • -Bulvius

    K/D 1.09 (avg 1.31)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Zygas-'s team

9 · 4

mainerinho

L85

24/12/3 · 2462 dmg

ADR

112

HS%

46

K/D

2.00

Entry 4/0Multi 2Util 17AWP 15Pistol 7

DeathRaven

L83

24/16/5 · 2546 dmg

ADR

116

HS%

67

K/D

1.50

Entry 5/0Multi 2Util 76Pistol 5
HS % +20%K/D +15%

-ReigN-

L81

18/16/5 · 1981 dmg

ADR

90

HS%

61

K/D

1.12

Entry 3/0Multi 1Util 129AWP 1Pistol 2

-Zygas-

L94

16/13/6 · 1899 dmg

ADR

86

HS%

62

K/D

1.23

Entry 5/0Multi 1Util 207Pistol 2

-Bulvius

L7

12/11/4 · 1262 dmg

ADR

57

HS%

50

K/D

1.09

Util 108Pistol 4
ADR -21%K/D -17%

Julhooo's team

3 · 6

Master_Gasu

L84

22/19/4 · 2094 dmg

ADR

95

HS%

27

K/D

1.16

Entry 3/0Multi 2Util 1AWP 1Pistol 4

Tecno69

L82

16/18/3 · 1424 dmg

ADR

65

HS%

62

K/D

0.89

Entry 2/0Multi 2Util 24AWP 1Pistol 1

Ex0ticG0D

L81

12/19/2 · 1164 dmg

ADR

53

HS%

50

K/D

0.63

Util 33AWP 6Pistol 3

Julhooo

L71

10/21/9 · 1782 dmg

ADR

81

HS%

70

K/D

0.48

Util 60Pistol 3

Dermix

L91

8/18/5 · 1088 dmg

ADR

50

HS%

75

K/D

0.44

Multi 1Util 4Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.