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Winner · vagonetka213's team

13

73 kills · 5 players

de_mirage · 34 min

19 rounds · 2026-05-31

Europe 5v5 Queue

dzfall3N-_-'s team

6

65 kills · 5 players

Top fragger

meloyer

17 kills

Top impact

52ane67-

99 ADR

Util damage

_daitenshi_

88 HP

Weak spots this match

vs lifetime baseline
  • _daitenshi_

    K/D 1.00 (avg 1.31)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vagonetka213's team

10 · 3

meloyer

L95

17/16/4 · 1817 dmg

ADR

96

HS%

53

K/D

1.06

Entry 5/0Multi 1Util 22Pistol 1

vagonetka213

L82

15/12/4 · 1762 dmg

ADR

93

HS%

87

K/D

1.25

Entry 1/0Multi 2Util 14AWP 1Pistol 3

def0m1nn

L95

15/12/4 · 1538 dmg

ADR

81

HS%

53

K/D

1.25

Multi 3Util 20

r3s0luteee

L9

14/12/3 · 1432 dmg

ADR

75

HS%

43

K/D

1.17

Entry 2/0Util 49AWP 8Pistol 2

v1zual1

L81

12/13/4 · 1520 dmg

ADR

80

HS%

67

K/D

0.92

Entry 2/0Util 53AWP 5Pistol 3

dzfall3N-_-'s team

2 · 4

52ane67-

L84

16/15/5 · 1871 dmg

ADR

99

HS%

56

K/D

1.07

Entry 4/0Multi 1Util 18AWP 2Pistol 5

Tequilaboomb

L9

14/13/5 · 1630 dmg

ADR

86

HS%

50

K/D

1.08

Entry 1/0Util 3AWP 1Pistol 1

_daitenshi_

L8

14/14/5 · 1659 dmg

ADR

87

HS%

64

K/D

1.00

Entry 2/0Multi 1Util 88Pistol 2
K/D -24%HS % +31%

dzfall3N-_-

L8

12/15/1 · 1357 dmg

ADR

71

HS%

50

K/D

0.80

Entry 2/0Multi 1Util 5AWP 2Pistol 1

Rampaga

L82

9/16/6 · 1063 dmg

ADR

56

HS%

33

K/D

0.56

Util 58Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.