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Winner · WomboCombo's team

13

76 kills · 5 players

de_nuke · 30 min

18 rounds · 2026-06-04

North America 5V5 Queue

J-A-O's team

5

63 kills · 5 players

Top fragger

zlruc

22 kills

Top impact

zlruc

122 ADR

Util damage

WomboCombo

135 HP

Weak spots this match

vs lifetime baseline
  • jjghyuftydyt

    HS % 30% (avg 45%)

    -33%
  • jjghyuftydyt

    K/D 0.71 (avg 0.84)

    -15%
  • jjghyuftydyt

    ADR 65 (avg 77)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WomboCombo's team

9 · 4

zlruc

L56

22/10/3 · 2203 dmg

ADR

122

HS%

41

K/D

2.20

Entry 2/0Multi 3Util 85

WomboCombo

2

16/13/7 · 1695 dmg

ADR

94

HS%

25

K/D

1.23

Entry 2/0Multi 1Util 135Pistol 6

SeaniiBee

2

15/11/3 · 1581 dmg

ADR

88

HS%

27

K/D

1.36

Util 55Pistol 2

RonnieRoj

2

14/14/4 · 1550 dmg

ADR

86

HS%

64

K/D

1.00

Entry 2/0Multi 1Util 26Pistol 4

ma1so

L41

9/15/3 · 982 dmg

ADR

55

HS%

44

K/D

0.60

Entry 3/0Pistol 1

J-A-O's team

3 · 2

alboblood

L51

20/16/4 · 2059 dmg

ADR

114

HS%

65

K/D

1.25

Entry 4/0Multi 1Util 81Pistol 5

WarAngel

L82

16/17/3 · 1601 dmg

ADR

89

HS%

56

K/D

0.94

Entry 3/0Multi 1Util 45AWP 5Pistol 1

jjghyuftydyt

10/14/2 · 1172 dmg

ADR

65

HS%

30

K/D

0.71

Entry 1/0Multi 1AWP 1Pistol 1
HS % -33%K/D -15%

Bskjlane

L42

9/14/3 · 928 dmg

ADR

52

HS%

67

K/D

0.64

Util 96AWP 1Pistol 1

J-A-O

L1

8/15/6 · 1189 dmg

ADR

66

HS%

25

K/D

0.53

Entry 1/0Util 15Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.