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Winner · hxples's team

13

74 kills · 5 players

de_nuke · 31 min

18 rounds · 2026-05-16

South America 5V5 Queue

Z0natt0-'s team

5

50 kills · 5 players

Top fragger

9Nog

19 kills

Top impact

9Nog

104 ADR

Util damage

t4kashi_cwb

125 HP

Weak spots this match

vs lifetime baseline
  • _D4vex

    HS % 33% (avg 54%)

    -39%
  • _D4vex

    K/D 0.86 (avg 1.31)

    -34%
  • santrx

    ADR 67 (avg 88)

    -24%
  • santrx

    K/D 1.20 (avg 1.58)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hxples's team

8 · 5

9Nog

2

19/10/4 · 1863 dmg

ADR

104

HS%

53

K/D

1.90

Entry 4/0Multi 2Util 32AWP 4Pistol 4

hxples

3

15/10/5 · 1716 dmg

ADR

95

HS%

67

K/D

1.50

Entry 1/0Multi 1Util 16Pistol 1

exeP-

L63

14/11/4 · 1622 dmg

ADR

90

HS%

43

K/D

1.27

Entry 3/0Multi 2Util 55Pistol 2

Godoi0

3

14/9/4 · 1504 dmg

ADR

84

HS%

64

K/D

1.56

Entry 2/0Multi 2Util 17

santrx

2

12/10/0 · 1208 dmg

ADR

67

HS%

50

K/D

1.20

Entry 3/0Util 7Pistol 1
ADR -24%K/D -24%HS % +9%

Z0natt0-'s team

4 · 1

t4kashi_cwb

L51

13/16/4 · 1574 dmg

ADR

87

HS%

46

K/D

0.81

Entry 2/0Util 125AWP 2Pistol 2

_D4vex

L81

12/14/5 · 1397 dmg

ADR

78

HS%

33

K/D

0.86

Entry 1/0Util 19Pistol 3
HS % -39%K/D -34%

pfernando

L6

10/14/3 · 1065 dmg

ADR

59

HS%

60

K/D

0.71

Entry 1/0Util 26Pistol 1

Z0natt0-

L53

10/14/6 · 1201 dmg

ADR

67

HS%

30

K/D

0.71

Multi 1Util 100Pistol 2

_klow

L3

5/16/4 · 925 dmg

ADR

51

HS%

40

K/D

0.31

Entry 1/0Util 74

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.