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DeWi2k's team

8

72 kills · 5 players

de_ancient · 35 min

21 rounds · 2025-11-10

North America 5V5 Queue

Winner · _NSGwOw's team

13

82 kills · 5 players

Top fragger

QuackForMe

21 kills

Top impact

QuackForMe

103 ADR

Util damage

wjn

245 HP

Weak spots this match

vs lifetime baseline
  • FizzyCS

    K/D 0.72 (avg 1.04)

    -31%
  • priyankt3i

    K/D 0.93 (avg 1.13)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DeWi2k's team

4 · 4

QuackForMe

L92

21/18/6 · 2161 dmg

ADR

103

HS%

43

K/D

1.17

Entry 1/0Multi 2Util 60Pistol 6

wjn

L104

16/17/3 · 1593 dmg

ADR

76

HS%

81

K/D

0.94

Entry 2/0Multi 2Util 245Pistol 7
K/D -10%HS % +65%

FizzyCS

L101

13/18/6 · 1568 dmg

ADR

75

HS%

62

K/D

0.72

Entry 3/0Multi 1Util 111Pistol 4
K/D -31%HS % +22%

jdutt

L10

12/16/2 · 1190 dmg

ADR

57

HS%

58

K/D

0.75

Util 8AWP 1Pistol 5

DeWi2k

L81

10/16/8 · 1185 dmg

ADR

56

HS%

40

K/D

0.62

Entry 2/0Multi 1Util 156AWP 1

_NSGwOw's team

8 · 5

ImHD

L92

21/17/6 · 1961 dmg

ADR

93

HS%

43

K/D

1.24

Entry 4/0Multi 2Util 168AWP 9Pistol 2

GarySanOP

L101

18/13/2 · 1804 dmg

ADR

86

HS%

56

K/D

1.38

Entry 1/0Multi 1Util 83Pistol 3

_NSGwOw

L83

15/13/6 · 1621 dmg

ADR

77

HS%

33

K/D

1.15

Entry 2/0Multi 2Util 166Pistol 3

ViciousFrnd

L105

14/14/6 · 1559 dmg

ADR

74

HS%

29

K/D

1.00

Entry 2/0Multi 1Util 87AWP 1Pistol 1

priyankt3i

L102

14/15/7 · 1669 dmg

ADR

80

HS%

57

K/D

0.93

Entry 4/0Multi 1Util 114Pistol 3
K/D -18%HS % +10%

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.