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wrldzqq's team

11

80 kills · 5 players

de_ancient · 39 min

24 rounds · 2026-06-12

Europe 5v5 Queue

Winner · Tamenter's team

13

94 kills · 5 players

Top fragger

kazumi333

27 kills

Top impact

kazumi333

112 ADR

Util damage

Tamenter

214 HP

Weak spots this match

vs lifetime baseline
  • atarnache

    K/D 0.55 (avg 0.98)

    -44%
  • atarnache

    ADR 56 (avg 77)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wrldzqq's team

8 · 3

wrldzqq

6

24/18/5 · 2231 dmg

ADR

93

HS%

58

K/D

1.33

Entry 5/0Multi 5Util 138Pistol 5

_m0t1_

L81

19/17/5 · 2059 dmg

ADR

86

HS%

42

K/D

1.12

Entry 3/0Multi 1Util 51Pistol 4

p4pad0c

L83

16/21/8 · 2049 dmg

ADR

85

HS%

56

K/D

0.76

Entry 2/0Util 111Pistol 3

atarnache

L8

11/20/9 · 1341 dmg

ADR

56

HS%

55

K/D

0.55

Entry 2/0Util 105AWP 2Pistol 3
K/D -44%ADR -28%HS % +49%

gagiu5

L91

10/19/4 · 1139 dmg

ADR

48

HS%

40

K/D

0.53

Entry 3/0Util 150Pistol 2

Tamenter's team

4 · 9

kazumi333

L86

27/13/5 · 2676 dmg

ADR

112

HS%

56

K/D

2.08

Multi 4Util 38AWP 2Pistol 5

radu1x

L83

25/17/7 · 2606 dmg

ADR

109

HS%

32

K/D

1.47

Entry 2/0Multi 2Util 46Pistol 6

Nimbel71

L83

21/19/7 · 2356 dmg

ADR

98

HS%

19

K/D

1.11

Entry 5/0Multi 2Util 22Pistol 2

zorlina

L81

14/15/3 · 1264 dmg

ADR

53

HS%

43

K/D

0.93

Entry 2/0Util 44Pistol 2

Tamenter

L7

7/16/6 · 1148 dmg

ADR

48

HS%

57

K/D

0.44

Util 214

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.