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Winner · jac0co's team

1

85 kills · 5 players

de_dust2 · 37 min

1 rounds · 2025-10-21

Europe 5v5 Queue

E1S4R1's team

0

64 kills · 5 players

Top fragger

TaziorTM

20 kills

Top impact

st1meN__

97 ADR

Util damage

-Panzerby-

246 HP

Weak spots this match

vs lifetime baseline
  • jac0co

    ADR 47 (avg 74)

    -37%
  • jac0co

    HS % 35% (avg 45%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jac0co's team

8 · 5

SzekSon

L102

19/12/6 · 2074 dmg

ADR

94

HS%

47

K/D

1.58

Entry 2/0Multi 1Util 155AWP 2Pistol 1
K/D +30%ADR +11%

st1meN__

L104

18/16/8 · 2126 dmg

ADR

97

HS%

50

K/D

1.12

Entry 4/0Util 131AWP 1Pistol 4

gull666

L93

18/13/7 · 2007 dmg

ADR

91

HS%

56

K/D

1.38

Entry 2/0Multi 1Util 231Pistol 5

jac0co

L91

17/11/1 · 1027 dmg

ADR

47

HS%

35

K/D

1.55

Util 29AWP 1
ADR -37%HS % -22%K/D +45%

dumz666

L103

13/12/11 · 1802 dmg

ADR

82

HS%

31

K/D

1.08

Entry 5/0Multi 1Util 218Pistol 3

E1S4R1's team

4 · 5

TaziorTM

L103

20/19/6 · 1889 dmg

ADR

86

HS%

45

K/D

1.05

Entry 2/0Multi 1Util 17Pistol 4

beticA

L91

14/15/2 · 1545 dmg

ADR

70

HS%

43

K/D

0.93

Entry 3/0Util 142Pistol 1

E1S4R1

L101

14/19/4 · 1763 dmg

ADR

80

HS%

79

K/D

0.74

Entry 2/0Multi 1Util 58Pistol 3

-Panzerby-

L101

10/16/10 · 1405 dmg

ADR

64

HS%

70

K/D

0.62

Multi 1Util 246Pistol 2

Senseisaii

L83

6/17/8 · 1014 dmg

ADR

46

HS%

67

K/D

0.35

Entry 2/0Multi 1Util 114Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.