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Winner · bdairking's team

13

80 kills · 5 players

de_dust2 · 38 min

23 rounds · 2026-06-03

Europe 5v5 Queue

immortal19th's team

10

87 kills · 5 players

Top fragger

pizza101

25 kills

Top impact

CJNofficial

109 ADR

Util damage

pizza101

218 HP

Weak spots this match

vs lifetime baseline
  • immortal19th

    K/D 0.71 (avg 1.11)

    -36%
  • immortal19th

    ADR 69 (avg 82)

    -16%
  • immortal19th

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bdairking's team

6 · 7

pizza101

L94

25/15/6 · 2468 dmg

ADR

107

HS%

56

K/D

1.67

Entry 2/0Multi 4Util 218Pistol 3

chrispaps

L96

24/15/7 · 2444 dmg

ADR

106

HS%

33

K/D

1.60

Entry 3/0Multi 2Util 56AWP 12Pistol 3

b4n

L81

14/17/3 · 1274 dmg

ADR

55

HS%

43

K/D

0.82

Entry 1/0Multi 1Util 64AWP 2

bdairking

L72

11/22/11 · 1915 dmg

ADR

83

HS%

55

K/D

0.50

Entry 3/0Util 16Pistol 2

Pankucinjs

L7

6/18/5 · 1041 dmg

ADR

45

HS%

0

K/D

0.33

Util 129

immortal19th's team

6 · 4

CJNofficial

L82

25/16/4 · 2516 dmg

ADR

109

HS%

44

K/D

1.56

Entry 6/0Multi 1Util 129AWP 4Pistol 5

litss-

L84

18/15/8 · 2174 dmg

ADR

95

HS%

67

K/D

1.20

Entry 3/0Util 120AWP 2Pistol 4

KIPSAA

L81

18/17/7 · 2030 dmg

ADR

88

HS%

61

K/D

1.06

Entry 2/0Multi 1Util 152Pistol 2

Droxydejf

L81

14/15/0 · 1036 dmg

ADR

45

HS%

21

K/D

0.93

Util 16Pistol 3

immortal19th

L82

12/17/5 · 1591 dmg

ADR

69

HS%

33

K/D

0.71

Entry 3/0Multi 1Util 2AWP 7
K/D -36%ADR -16%

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.