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tson-'s team

0

71 kills · 5 players

de_dust2 · 34 min

1 rounds · 2025-07-03

Europe 5v5 Queue

Winner · Morgen2k's team

1

85 kills · 5 players

Top fragger

Morgen2k

23 kills

Top impact

pabloAWP

116 ADR

Util damage

Mi1tCh

301 HP

Weak spots this match

vs lifetime baseline
  • Ta1eswapper

    K/D 0.82 (avg 1.20)

    -32%
  • Ta1eswapper

    ADR 67 (avg 80)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tson-'s team

4 · 4

MRXpr0ton

L101

19/18/2 · 2168 dmg

ADR

103

HS%

58

K/D

1.06

Entry 3/0Multi 2Util 62AWP 4Pistol 6

Ta1eswapper

L102

14/17/4 · 1411 dmg

ADR

67

HS%

64

K/D

0.82

Entry 1/0Multi 1Util 35Pistol 5
K/D -32%ADR -16%HS % +36%

Zeedrait

L102

14/15/7 · 1822 dmg

ADR

87

HS%

57

K/D

0.93

Multi 1Util 93Pistol 6

tson-

L102

13/18/2 · 1266 dmg

ADR

60

HS%

54

K/D

0.72

Entry 2/0Multi 1Util 74Pistol 3

ThiefArtik

L91

11/17/4 · 1243 dmg

ADR

59

HS%

64

K/D

0.65

Entry 3/0Multi 1AWP 3Pistol 5

Morgen2k's team

8 · 5

Morgen2k

L103

23/10/1 · 2110 dmg

ADR

101

HS%

48

K/D

2.30

Entry 1/0Multi 1Util 110AWP 1Pistol 3

pabloAWP

L105

23/16/7 · 2429 dmg

ADR

116

HS%

65

K/D

1.44

Entry 2/0Multi 2Util 34AWP 3Pistol 8

kuracmoiii

L104

20/17/7 · 2029 dmg

ADR

97

HS%

40

K/D

1.18

Entry 2/0Multi 1Util 121AWP 2Pistol 5

Mi1tCh

L101

11/14/8 · 1400 dmg

ADR

67

HS%

55

K/D

0.79

Entry 3/0Multi 1Util 301AWP 1Pistol 2

mrbean6

L10

8/14/3 · 1114 dmg

ADR

53

HS%

25

K/D

0.57

Entry 4/0Util 76AWP 7

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.