Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · -Kens's team

13

87 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-05-24

North America 5V5 Queue

steve__'s team

11

85 kills · 5 players

Top fragger

tonypz-

31 kills

Top impact

tonypz-

144 ADR

Util damage

discoRyne

147 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Kens's team

7 · 6

dasMako

L91

26/17/4 · 2668 dmg

ADR

111

HS%

58

K/D

1.53

Entry 7/0Multi 1Util 62AWP 6Pistol 7
K/D +40%ADR +35%

discoRyne

L96

22/15/2 · 2601 dmg

ADR

108

HS%

27

K/D

1.47

Entry 3/0Multi 3Util 147AWP 10Pistol 3

-Kens

L74

18/18/4 · 1725 dmg

ADR

72

HS%

61

K/D

1.00

Entry 1/0Multi 3Util 51

thi5

L51

11/18/4 · 1559 dmg

ADR

65

HS%

55

K/D

0.61

Util 2Pistol 2

8BIGWIG8

L41

10/18/2 · 1095 dmg

ADR

46

HS%

40

K/D

0.56

Entry 1/0Multi 1Util 12Pistol 2

steve__'s team

5 · 6

tonypz-

L62

31/16/4 · 3460 dmg

ADR

144

HS%

48

K/D

1.94

Entry 7/0Multi 4Util 68AWP 1Pistol 4

steve__

L75

15/17/4 · 1335 dmg

ADR

56

HS%

33

K/D

0.88

Entry 1/0Multi 2Util 131AWP 4Pistol 5

mayo12

L81

15/15/4 · 1674 dmg

ADR

70

HS%

47

K/D

1.00

Entry 1/0Multi 2Util 65AWP 5Pistol 4

Mahan66

L71

14/18/4 · 1495 dmg

ADR

62

HS%

50

K/D

0.78

Entry 3/0Util 7Pistol 3

Blastoff

L82

10/21/6 · 1426 dmg

ADR

59

HS%

70

K/D

0.48

Util 48Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.