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Knigge's team

6

47 kills · 5 players

de_mirage · 27 min

19 rounds · 2026-06-01

Europe 5v5 Queue

Winner · FullPotato's team

13

78 kills · 5 players

Top fragger

bomjara

19 kills

Top impact

bomjara

110 ADR

Util damage

Lacinth

93 HP

Weak spots this match

vs lifetime baseline
  • Lacinth

    K/D 0.73 (avg 1.20)

    -39%
  • Lacinth

    ADR 61 (avg 84)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Knigge's team

3 · 3

flaxo

L101

12/16/6 · 1389 dmg

ADR

73

HS%

50

K/D

0.75

Entry 1/0Multi 1Util 34AWP 2Pistol 2

Lacinth

L101

11/15/2 · 1163 dmg

ADR

61

HS%

55

K/D

0.73

Entry 3/0Multi 1Util 93
K/D -39%ADR -27%

pr1me777

L103

9/16/3 · 1211 dmg

ADR

64

HS%

22

K/D

0.56

Entry 1/0Multi 1Util 1AWP 1

Knigge

L101

8/17/1 · 1206 dmg

ADR

64

HS%

62

K/D

0.47

Entry 1/0Multi 1Util 71AWP 1

krm-

L10

7/14/4 · 822 dmg

ADR

43

HS%

43

K/D

0.50

Entry 2/0Util 8Pistol 1

FullPotato's team

9 · 4

bomjara

L103

19/6/5 · 2091 dmg

ADR

110

HS%

68

K/D

3.17

Entry 2/0Multi 2Util 23Pistol 3

CrazyDave_

L103

18/12/4 · 1881 dmg

ADR

99

HS%

72

K/D

1.50

Entry 2/0Util 25Pistol 4

fentZOMBIE

L101

16/11/2 · 1602 dmg

ADR

84

HS%

62

K/D

1.45

Entry 3/0Util 34Pistol 2
HS % +27%K/D +9%

ludoteterev

L104

16/11/5 · 1873 dmg

ADR

99

HS%

75

K/D

1.45

Entry 4/0Multi 1Pistol 3

FullPotato

L102

9/8/3 · 792 dmg

ADR

42

HS%

44

K/D

1.12

Util 90AWP 1Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.