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radinho_1's team

8

63 kills · 5 players

de_anubis · 33 min

21 rounds · 2026-05-27

Europe 5v5 Queue

Winner · bief1337's team

13

84 kills · 5 players

Top fragger

bief1337

24 kills

Top impact

bief1337

127 ADR

Util damage

bief1337

222 HP

Weak spots this match

vs lifetime baseline
  • jewboy3000

    K/D 0.47 (avg 1.12)

    -58%
  • jewboy3000

    ADR 57 (avg 80)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

radinho_1's team

5 · 3

radinho_1

L103

18/16/2 · 2048 dmg

ADR

98

HS%

61

K/D

1.12

Entry 3/0Multi 2Util 137Pistol 2

julinho_1

L83

14/15/2 · 1613 dmg

ADR

77

HS%

29

K/D

0.93

Entry 1/0Multi 1Util 4

radimnaco

L81

14/16/2 · 1467 dmg

ADR

70

HS%

21

K/D

0.88

Entry 1/0Multi 1Util 29AWP 2Pistol 2

-burch

L9

9/20/4 · 1033 dmg

ADR

49

HS%

22

K/D

0.45

Entry 2/0Util 15AWP 1

jewboy3000

L91

8/17/3 · 1201 dmg

ADR

57

HS%

75

K/D

0.47

Util 52Pistol 1
K/D -58%ADR -29%HS % +34%

bief1337's team

7 · 6

bief1337

L104

24/14/7 · 2671 dmg

ADR

127

HS%

54

K/D

1.71

Entry 8/0Multi 3Util 222AWP 4Pistol 4

TheZeTaxD1

L105

22/11/4 · 1758 dmg

ADR

84

HS%

73

K/D

2.00

Entry 2/0Multi 2Util 137Pistol 6

shinennn

L73

15/12/4 · 1873 dmg

ADR

89

HS%

53

K/D

1.25

Util 80Pistol 1

Cando93

L91

14/13/3 · 1523 dmg

ADR

73

HS%

36

K/D

1.08

Entry 2/0Multi 1Util 93Pistol 2

AEKxD

L7

9/13/4 · 1175 dmg

ADR

56

HS%

67

K/D

0.69

Entry 2/0Util 69Pistol 2

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.