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Winner · _kan3ki-'s team

13

70 kills · 5 players

de_dust2 · 25 min

16 rounds · 2026-05-08

Europe 5v5 Queue

-Boll's team

3

43 kills · 5 players

Top fragger

danjeee

25 kills

Top impact

danjeee

132 ADR

Util damage

Shadow66

209 HP

Weak spots this match

vs lifetime baseline
  • -Boll

    K/D 0.50 (avg 1.29)

    -61%
  • -Boll

    ADR 50 (avg 94)

    -47%
  • Ayteel

    K/D 0.73 (avg 1.22)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_kan3ki-'s team

9 · 4

danjeee

L103

25/8/1 · 2117 dmg

ADR

132

HS%

56

K/D

3.12

Entry 2/0Multi 2Util 14AWP 5Pistol 4

_kan3ki-

L102

14/9/7 · 1655 dmg

ADR

103

HS%

64

K/D

1.56

Entry 2/0Multi 1Util 58Pistol 1

eLw0w-

L103

12/13/1 · 994 dmg

ADR

62

HS%

75

K/D

0.92

Entry 2/0Multi 3AWP 1Pistol 6

ZOoME-

L105

11/8/7 · 1725 dmg

ADR

108

HS%

82

K/D

1.38

Entry 3/0Util 199

1background1

L10

8/5/4 · 841 dmg

ADR

53

HS%

38

K/D

1.60

Util 82AWP 2

-Boll's team

3 · 0

Zertoy

L9

12/14/1 · 1181 dmg

ADR

74

HS%

50

K/D

0.86

Entry 1/0Multi 1Util 6AWP 1Pistol 2

Ayteel

L101

11/15/3 · 1318 dmg

ADR

82

HS%

64

K/D

0.73

Entry 2/0Multi 1Util 30Pistol 1
K/D -40%HS % +19%

razbas

L101

8/14/5 · 1137 dmg

ADR

71

HS%

38

K/D

0.57

Entry 1/0Util 102AWP 3Pistol 2

-Boll

L101

7/14/3 · 792 dmg

ADR

50

HS%

57

K/D

0.50

Entry 2/0Util 6AWP 1Pistol 1
K/D -61%ADR -47%

Shadow66

L7

5/14/5 · 1026 dmg

ADR

64

HS%

40

K/D

0.36

Entry 1/0Util 209

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.