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574Z's team

10

78 kills · 5 players

de_anubis · 41 min

23 rounds · 2026-05-28

Europe 5v5 Queue

Winner · TvanSy's team

13

88 kills · 5 players

Top fragger

farmerito1

26 kills

Top impact

farmerito1

96 ADR

Util damage

farmerito1

162 HP

Weak spots this match

vs lifetime baseline
  • bananhuve

    HS % 22% (avg 52%)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

574Z's team

5 · 5

DKVision

L101

21/17/2 · 2088 dmg

ADR

91

HS%

38

K/D

1.24

Entry 2/0Multi 1Util 51AWP 10Pistol 7
ADR +17%

574Z

L103

19/15/3 · 1460 dmg

ADR

64

HS%

42

K/D

1.27

Multi 1Util 9Pistol 1

bananhuve

L104

18/17/6 · 2148 dmg

ADR

93

HS%

22

K/D

1.06

Entry 3/0Multi 2Util 105AWP 2
HS % -58%K/D -9%ADR +16%

TokeTyren

L101

11/21/5 · 1511 dmg

ADR

66

HS%

55

K/D

0.52

Entry 3/0Util 105AWP 1Pistol 2

1nfinity

L101

9/19/8 · 1235 dmg

ADR

54

HS%

56

K/D

0.47

Entry 1/0Util 80Pistol 1

TvanSy's team

7 · 6

farmerito1

L103

26/13/5 · 2208 dmg

ADR

96

HS%

50

K/D

2.00

Entry 5/0Multi 2Util 162AWP 1Pistol 7

lysinho

L105

17/17/7 · 2032 dmg

ADR

88

HS%

47

K/D

1.00

Entry 2/0Multi 3Util 94Pistol 2

rotlive

L102

16/17/4 · 1791 dmg

ADR

78

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 21Pistol 3

TvanSy

L101

15/18/6 · 1840 dmg

ADR

80

HS%

67

K/D

0.83

Entry 3/0Multi 1Util 25Pistol 1

kanciano77

L102

14/13/7 · 1677 dmg

ADR

73

HS%

64

K/D

1.08

Entry 2/0Util 38AWP 2Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.