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Winner · angeI-_-'s team

13

82 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-05-31

North America 5V5 Queue

a1Mplzzz's team

7

67 kills · 5 players

Top fragger

MadTruthh

22 kills

Top impact

angeI-_-

109 ADR

Util damage

s3an_96

218 HP

Weak spots this match

vs lifetime baseline
  • T3RMS

    HS % 30% (avg 50%)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

angeI-_-'s team

9 · 4

MadTruthh

L103

22/14/3 · 1783 dmg

ADR

89

HS%

50

K/D

1.57

Multi 3Util 50AWP 1Pistol 1

angeI-_-

L92

18/13/9 · 2188 dmg

ADR

109

HS%

61

K/D

1.38

Entry 4/0Multi 1Util 126AWP 3Pistol 7
ADR +30%K/D +10%

zomhbi

L94

17/13/7 · 1684 dmg

ADR

84

HS%

41

K/D

1.31

Entry 3/0Multi 1Util 24Pistol 1

Aci7ai

L92

13/14/4 · 1356 dmg

ADR

68

HS%

38

K/D

0.93

Entry 1/0Util 124Pistol 2

mora00

L102

12/14/7 · 1425 dmg

ADR

71

HS%

58

K/D

0.86

Entry 1/0Util 135Pistol 1

a1Mplzzz's team

3 · 4

T3RMS

L103

20/16/4 · 2148 dmg

ADR

107

HS%

30

K/D

1.25

Entry 3/0Multi 1AWP 4Pistol 4
HS % -40%ADR +33%K/D +19%

a1Mplzzz

L101

15/19/6 · 1531 dmg

ADR

77

HS%

40

K/D

0.79

Entry 3/0Multi 2Util 55Pistol 1

s3an_96

L91

15/14/4 · 1772 dmg

ADR

89

HS%

67

K/D

1.07

Entry 2/0Multi 1Util 218AWP 1Pistol 3

C-H-A

L101

11/17/6 · 1344 dmg

ADR

67

HS%

91

K/D

0.65

Entry 2/0Multi 1Util 134Pistol 3

Vythx

1

6/16/3 · 892 dmg

ADR

45

HS%

83

K/D

0.38

Entry 1/0Util 32Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.